userJake_Richcancel

4,123 Commits over 1,219 Days - 0.14cph!

9 Months Ago
Fix battery showing "5m" of charge left instead of "24hr 5m" when >24hrs charge left
9 Months Ago
Merge from qol_scope_zoom_toast -> main
9 Months Ago
Only show zoom toast after they hold ADS down for 3 seconds
9 Months Ago
Change toast cooldown from 15m -> 5m
9 Months Ago
Add toast to variable zoom scope - will prompt you on hotkeys to zoom up and down - will stop showing once you click the button 5x
9 Months Ago
merge from fix_telephone_grid -> main
9 Months Ago
Fix telephone using the numbered grid instead of letter grid
9 Months Ago
merge from main -> fix_telephone_grid
9 Months Ago
merge from increase_vis_entity_buffer -> main
9 Months Ago
Increase collider buffer from 8k -> 32k - allows copypaste to copy large bases
9 Months Ago
▊▊▍▍█ ▇▅▊▍ ▍▆█_▅▋▉█▆▋▉_▉▇▇█ -> ▆▅█▌
9 Months Ago
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9 Months Ago
Fix amplify package reading content of every single file on initial import instead of only reading shader files - in theory will reduce full rebuild times
9 Months Ago
Don't upload "breaking server rules" from the server either
9 Months Ago
Add option to report players for breaking server rules via the F7 menu - events will only be sent to game servers
9 Months Ago
merge from fix_lod_camrea_nre -> main
9 Months Ago
Try fixing LOD camera NRE again
9 Months Ago
merge from fix_lod_camera_nre -> main
9 Months Ago
Fix NRE when LOD is calculating on main menu but no cameras are spawned
9 Months Ago
merge from fix_antihack_toast_reason -> main
9 Months Ago
When sending "Antihack!" toast to client, include the antihack reason that is blocking placement - gives better information to bug reports
10 Months Ago
merge from fix_monument_scenes_osx -> main
10 Months Ago
merge from fix_monument_scenes_osx -> main
10 Months Ago
Fix monument scenes not working on osx because the scene's path was using windows line endings
10 Months Ago
merge from main -> fix_monument_scenes_osx
10 Months Ago
merge from fix_computer_station_invisible_lods -> main
10 Months Ago
Fix SERVER compile errors
10 Months Ago
10 Months Ago
▅▍▍▄▄█▄▄▅ ▍▍▄▆ ▆▊▍▊▉ ▊▌ ▌▌▅▍ ▄▄█▊██ █▉▇▋▊▋▋▇ & ▅▌▇▇▍▉ ▇▆▆▄▄▆▇▍ ▊▌▅▇ ▋▄▄▄▍█ ▉▋ >▉█▋ █▊▌▅ ▆█▋█ █▌▊▉▌▋ - ▇▉▅▄▉▌█▉ ▇▍▋▇ ▄▌▍▌▆▄ ▍▉▌ ▇▆▅▄█▌ ▇▋█▄█▆▇▉▍ ▇▊▍▉ ▆ ▌▇▌▇▍▇ ▍▉▉▊ ▊ ▉▇▍▄ ▆▄▍▄▄▅ ▌▌▌▇▄▋ ▆▍▉ ▉▄▇ - ▆▍▄▇▋ ▅▅▌▋▅▋█ ▌▍ ▇▉▊▆▋▍▉▄ ▄█▄▄▌▉▋▉ ▄▅▊▆▄▍▍ ▍▇▌ ▌▅▇ ▋▅██▅█▊ ▇▆▌▄▋▆▍
10 Months Ago
Delete duplicate but incorrect filename `editorconfig`, apply previous changes to `.editorconfig` instead
10 Months Ago
merge from fix_copypaste_shipping_container_color -> main
10 Months Ago
Fix shipping container colors being reset to random when pasting entities
10 Months Ago
merge from fix_telephone_grid -> main
10 Months Ago
Switch telephone to using the MapHelper class
10 Months Ago
Add `printgrid` command to debug position -> grid name code
10 Months Ago
Refactor teleport2grid so finding map grid based on string is inside MapHelper.cs
10 Months Ago
merge from wallpaper_analytics -> main
10 Months Ago
Add analytics when spraycan is used to change entity skin in the world
10 Months Ago
Log skin id of any entity submitted to analytics
10 Months Ago
merge from main -> wallpaper_analytics
10 Months Ago
fix codegen (used changes from different branch)
10 Months Ago
merge from main -> wallpaper_analytics
10 Months Ago
Lock high priority network queue behind convar `high_priority_network_queue`
10 Months Ago
merge from main -> network_queue_priority
10 Months Ago
codegen
10 Months Ago
Prototype: create a high property network update queue for building blocks, high walls & SAM sites - this should cause bases to load in faster when travelling fast across the map (in vehicles)
10 Months Ago
merge from main -> enable_monument_scenes
10 Months Ago
merge from qol_rad_pills_buff -> main
10 Months Ago
Adjust bandit buy value to 10 scrap per anti-radiation pills Increase radiation decrease amount from 25 -> 75
10 Months Ago
Decrease rad pill water consumption from 10 -> 5 Increase buy value at bandit camp from 1 -> 12 scrap