userJake_Richcancel

4,032 Commits over 1,127 Days - 0.15cph!

10 Months Ago
Add zString to repo
10 Months Ago
merge from main -> monument_scenes
10 Months Ago
Merge from main -> monument_scenes
10 Months Ago
Merge from hot_reload_unity -> main
10 Months Ago
Commit package-lock
10 Months Ago
Merge from hot_reload_unity -> main
10 Months Ago
Add hotreload package manually since specifying the package link requires a git client on PC
10 Months Ago
Merge from main -> monument_scenes
10 Months Ago
Merge from hot_reload_unity -> main
10 Months Ago
Merge from main -> hot_reload_unity
10 Months Ago
Merge from main -> hot_reload_unity
10 Months Ago
Combine `isFlushing` and `invalid` bools into single `disposed` bool Add `UsePooling` convar that allows you to turn pooling on and off for bulk uploaders - default to false to help debug why multiple types of events are uploaded to the same file Include serverid in uploaded path so we can see which server is sending errors inside ingest failures
10 Months Ago
Fix client compile error
10 Months Ago
Sends raknet stats per connection (including throttling) to runtime profiling every 1 second - iterates through 30 connections per frame but waits for up to 1 second to start looping again
10 Months Ago
Include byte[] pooling stats for networking
10 Months Ago
Flush memory pool size every 5 minutes for runtime profiling
10 Months Ago
Fix a collider's cached monument not being invalidated if the collider moves - no evidence of this happening but best to be safe Rename `MonumentColliderTag` to `CachedMonumentComponent` to make it a lot clearer what it does Add `GetOrAddComponent()` to ComponentEx instead of using the VLB namespace
10 Months Ago
Merge from fix_reserved_slots_joining -> main
10 Months Ago
Fix reserved slots being added when you left the queue after joining a server - supposed to only be reserved when you disconnect after getting past queue Add ReservedSlots to serverinfo command
11 Months Ago
Merge from event_record_pool_increase -> main
11 Months Ago
Increase EventRecord pool size from default of 512 -> 16k
11 Months Ago
Merge from fix_reserved_slots_expiry -> main
11 Months Ago
Fixed reserved slots not expiring until a player joined the queue (or server) without a reserved slot Fixed a player able to use expired reservation to join (incase the first fix doesn't work)
11 Months Ago
Merge from rcon_commands -> main
11 Months Ago
Include more information on each connection - number of messages sent, recieved and broadcast - connection duration
11 Months Ago
Add `print_rcon_clients` command to print a list of all connected RCON clients
11 Months Ago
Merge from runtime_profiling_rcon -> main
11 Months Ago
SERVER compile fix
11 Months Ago
Log rcon as part of runtime profiling - commands executed - number of connected clients - rcon commands ran each frame - successful or failed RCON connections - execution time of RCON commands per frame Reference pooling to Facepunch.Rcon assembly so Rcon stats can be pooled
11 Months Ago
Switch RCon from Queue<Command> with lock to ConcurrentQueue
11 Months Ago
Merge from qol_print_memory_improvements -> main
11 Months Ago
Add `MaxItemsInUse` to pool - lets you know the maximum amount of items taken from the pool at once Add `reset_max_pool_counter` command to reset the maximum item counter per pool - allows you to reset the pool count incase it gets set to a really high value during 24hr window
11 Months Ago
Switched from showing `KK` -> `M` for millions and `B` for billions Adding `--raw` to `print_memory` will print out the raw number counts instead of rounding them to thousands, millions or billions
11 Months Ago
Merge from gameplay_analytics_convar -> main
11 Months Ago
Use dedicated `gameplay_analytics` convar instead of requiring the server to be official with stats enabled Start refactoring EventRecord.Submit() to static SubmitPoint() (so we can force use of uploader classes in future) Remove eventrecord blacklist (was used to stop uploading of frequent events) because it's not used and complicates code - if events are spammy we can remove them
11 Months Ago
Use dedicated `gameplay_analytics` convar instead of requiring the server to be official with stats enabled
11 Months Ago
Merge from cached_ping_query_reduction -> main
11 Months Ago
Reduce log spamming
11 Months Ago
Switch from pinging servers via their IPs to pinging the entire server list via 4 queries
11 Months Ago
S2P everything
11 Months Ago
Convert BiomeVisuals -> BiomeVisuals again, minus the moss prefabs
11 Months Ago
Fix renderer being added to root of BiomeVisuals2 when it's not in the default position
11 Months Ago
Update biome_visuals_2/prefabs_2
11 Months Ago
Merge from main -> biome_visuals_2
11 Months Ago
Merge from monument_scenes -> aux1
11 Months Ago
Fix remapping order being reversed
11 Months Ago
Fix remapping only remapping the requested monument instead of every single one
11 Months Ago
Fix train tunnel prefab that got overwritten with SceneSpawner during some S2P
11 Months Ago
Merge from monument_scenes -> aux1