userJake_Richcancel

4,032 Commits over 1,127 Days - 0.15cph!

1 Year Ago
Merge from main -> qol_building_blocked_visual
1 Year Ago
merge from allow_barricades_monuments -> aux2
1 Year Ago
Merge from main -> allow_barricades_monuments
1 Year Ago
Cache if a collider is part of a monument with `MonumentColliderTag` component(so it works in standalone builds)
1 Year Ago
merge from main -> allow_barricades_monuments
1 Year Ago
Show building guide of teammates - must be holding building plan yourself to see your teammate's guide https://files.facepunch.com/jakerich/Hx1lUhI4usjugLyn/hfjwskjS6uxH0G4x.mp4
1 Year Ago
Fix incendiary ammo not requiring BP for mixing table
1 Year Ago
Fix odd item amounts splitting properly Fix splitter not resetting when dragging items onto your selected item stack
1 Year Ago
Fix item split slider resetting every time you split an item - still resets to half if you split off half or more of a stack https://files.facepunch.com/jakerich/aDIXKDjIfFRGE61D/FlMW109GZ8dB41WI.mp4
1 Year Ago
Attempt #2 taking into consideration all deployables use the same planner entity - fixes stuck placing building block when trying to place mixing table
1 Year Ago
Undo subtract
1 Year Ago
merge from main -> fix_planner_reset_construction
1 Year Ago
Fix NRE when loading into server Fix NRE when switching servers - caused by not removing from static List when monument is destroyed
1 Year Ago
merge from allow_barricades_monuments -> aux2
1 Year Ago
Apply same treatment to stone, concrete & sandbag barricades (can't place on monument concrete, can place on the terrain)
1 Year Ago
Wooden barricade only buildable on the terrain parts of a monument, block it on all the concrete parts of a monument https://files.facepunch.com/jakerich/fyl41vRDD6IA5gyt/BM9AhaPzcWubIRbQ.mp4
1 Year Ago
Reapply subtract
1 Year Ago
merge from main -> qol_building_blocked_visual
1 Year Ago
merge from main -> allow_barricades_monuments
1 Year Ago
Fix compile errors
1 Year Ago
Fix unity somehow removing "Show Building Blocked" I added to the options menu
1 Year Ago
Don't show red building boundary around substations inside monuments (only outside or on edge)
1 Year Ago
Only show building blocked to 100m from outside of border and 15m inside of border of building blocked - convar to modify distance `building_blocked_preview_distance`
1 Year Ago
Mark `show_building_blocked` as a saved convar Expose `Show Building Blocked` in the options menu
1 Year Ago
Add `show_building_blocked` convar to disable the building preview on client Add `show_building_blocked_server` replicated convar so servers can turn off the feature (if needed for modding) Codegen
1 Year Ago
Increase height of supermarket building blocked box to clip underground slightly (like the sphere did)
1 Year Ago
Change supermarket to only a single square `prevent_building` collider - removed the extra sphere collider but resized the square to be the same overall shape S2P supermarket
1 Year Ago
Show building blocked of monuments with the BR sphere effect - will only show monuments & caves (not roads or rails) - only will show when holding building plan https://files.facepunch.com/jakerich/IgNQuA7CXFEAEXaM/1TDceAwIsJp7iV7A.mp4
1 Year Ago
Block the following items from being stored in TC - sulfur ore - sulfur - gunpowder - explosives - diesel - camera - laptop
1 Year Ago
Fix showing rotation as possible after loading server save
1 Year Ago
merge from main -> qol_hammer_pie_menu_consistant
1 Year Ago
Show turret interference when looking at it with a wire tool Show turret interference when placing down a new turret - only show interference based on the turrets you are authorized on (prevents you from holding a turret in your hand to see how many turrets are in an enemy base) - make `maxinterference` and `interferenceradius` convars replicated so it works on modded servers with higher interference values https://files.facepunch.com/jakerich/oP3LLKxddkeSokDj/PcPMSfjNLkBwSe8i.mp4
1 Year Ago
Fix #SERVER compiler error
1 Year Ago
Merge from allow_barricades_monuments -> aux2
1 Year Ago
Manually remove all `hackweek_combat_playground` code
1 Year Ago
Fix wooden barricade missing default layer check when placing - add new default volume check and ignore other wooden barricades
1 Year Ago
Manually fix bounds of wood double barricade being too small in X direction
1 Year Ago
Add analytics for how long the server took to save
1 Year Ago
Fix F8 menu not updating when you switch servers
1 Year Ago
Fix building plan resetting to foundation when moving in & out of hotbar
1 Year Ago
Always show demolish & rotate option in hammer but grey it out to reduce misclicks when upgrading - add ability for context menu options to set their scale independantly - scale the demolish & rotate button to 70% of the normal button size - implement existing scaling of building plan pieces with the new size scaling options https://files.facepunch.com/jakerich/CDSmjPwR6Ul4HZE8/R1GgHH2QlKRN5FYn.mp4
1 Year Ago
Add comments (it actually was not spawning on bottom as frequently, top was fine)
1 Year Ago
Fix oilrig not spawning on the top of the map as often as expected
1 Year Ago
Tuned back salvaged hammer because it's a T1 item, not T2 - 3x original DPS -> 2x original DPS against deployables (60% of jackhammer DPS) - destroys every barrel 2 hits -> destroys 35hp barrel in 1 hit, 50hp barrel in 2 hits - better than every other melee tool at breaking deployables, outclassed by jackhamer
1 Year Ago
merge from main -> qol_salvaged_hammer_buff
1 Year Ago
Fix mixing table resetting to the top of the scrolling menu of recipes every time you access one https://files.facepunch.com/jakerich/m2pBAkIZ6ElU7yHx/JkdhwA88p25hlpI2.mp4
1 Year Ago
Fix #SERVER error
1 Year Ago
merge from main -> analytics_server_profling
1 Year Ago
Allow barricades to decay the same speed indoors or outdoors - barricades still won't decay when inside building privledge
1 Year Ago
Can override deploy tickrate for entities with faster decay rates - set decay tickrate of barricades from 10min -> 1min