userJake_Richcancel

4,123 Commits over 1,219 Days - 0.14cph!

1 Year Ago
merge from main -> monument_scenes
1 Year Ago
merge from fix_compressed_tags_official -> main
1 Year Ago
Put commas between each compressed tag to fix all issues parsing them
1 Year Ago
merge from main -> biome_visuals_2
1 Year Ago
merge from native_memory_stream -> main
1 Year Ago
Remove command used for testing
1 Year Ago
Merge from main -> native_memory_stream
1 Year Ago
Protobuf codegen
1 Year Ago
Update protobuf codegen tool to always include enums even if default value (they aren't really used in codebase but better to be safe)
1 Year Ago
Add timer for how long each warmup scene takes to build
1 Year Ago
Merge from main -> protobuf_skip_default_fields
1 Year Ago
Add output scenes path to scene collection prefab
1 Year Ago
Switch scene warmup to use the path of scenes instead of SceneAsset so we don't need empty scenes commited in plastic
1 Year Ago
Add output scene path to `ignore.conf` so plastic doesn't commit 1GB every time warmup scenes are rebuilt
1 Year Ago
Delete warmup scenes
1 Year Ago
Update ignore.conf with demos & favorites.cfg
1 Year Ago
Move scenes to an "Output" subfolder
1 Year Ago
Commit empty versions of warmup scenes
1 Year Ago
Add "build warmup scenes" to the asset build pipeline (adds 5% to build time)
1 Year Ago
Recreate warmup scenes
1 Year Ago
Added warmup collection scene "WarmupScenes"
1 Year Ago
Remove `EntityToScene` component from the warmup scene, instead keep the `EntityToScene` components in a new config scene and output to separate warmup scenes Add tool to bulk update all warmup scenes with latest version of each prefab - recreate the output scene instead of loading it when running to cut export times in half
1 Year Ago
Slight refactor & comments added
1 Year Ago
Merge from main -> scene_warmup
1 Year Ago
S2P everything
1 Year Ago
Fix arctic research base not having S2P label
1 Year Ago
Add logging
1 Year Ago
Rename HLOD setting
1 Year Ago
Simplify system to always output both legacy prefab + new scene - ensures it always updates the monument regardless of what system is running
1 Year Ago
Merge from main -> monument_scenes
1 Year Ago
Merge from main -> hot_reload_unity
1 Year Ago
Merge from main -> audio_import_music_clips
1 Year Ago
Fix ping estimation tooltip not working on browser
1 Year Ago
Enable ping estimation button by default (with convar) but keep ping estimation disabled by default
1 Year Ago
Rebuild server browser when ping estimation is turned on / off
1 Year Ago
Merge from main -> ping_estimation_fallback
1 Year Ago
Add `runtime_profiling_persist` convar - by default runtime_profiling will turn off after restart - enable to save the convar across restarts
1 Year Ago
Add `browser_ping_estimate_button` to control if the "Estimate Ping" toggle button is shown on the browser (default false)
1 Year Ago
Show cached ping for servers that have ping estimation off but apply a penalty - 300 ping penalty for sorting (still shows ping in browser even if it's faked) - ping shows yellow in browser instead of white
1 Year Ago
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1 Year Ago
Add "HotReload" editor class that allows you to define temporary runtime fields without recompiling - Backed by a Dictionary<string,object>, only intended for use inside editor so it's ok if it's slow
1 Year Ago
Add hot reload package
1 Year Ago
Fix analytics & runtime profiling giving pooling warnings Discard analytics events right away when failing to upload - prevents it from causing a bunch of GCs when strong events that won't be uploaded
1 Year Ago
merge from fix_ping_estimation_dispose -> main
1 Year Ago
Fix ping estimation throwing an exception when reading the ping value after the ping was disposed
1 Year Ago
Update burst from 1.8.15 -> 1.8.16 to fix crashes during builds
1 Year Ago
merge from runtime_profling_presets -> main
1 Year Ago
Fix runtime profiling not turning off performance tracking when profiling is off New convar to set profiling level preset to the most common settings 0 = off 1 = basic stats (frametime, total entities spawned/killed, lag spikes) 2 = all tracking Can enable/disable profiling modules with convars after `runtime_profiling` is enabled Add comments
1 Year Ago
merge from runtime_profiling_double_physics -> main
1 Year Ago
Fix physics stats being doubled on every frame FixedUpdate runs