userJake_Richcancel

3,457 Commits over 976 Days - 0.15cph!

3 Years Ago
Fix sqlite cache and ping works with sqlite now
3 Years Ago
Removed ping field from combatlog entry
3 Years Ago
Fix NRE when downloading texture
3 Years Ago
Prevent SocketMod_Area from colliding with itself (fixes windmill floating on top of wall)
3 Years Ago
Store lowest ping in local sqlite cache Fix task concurrency again
3 Years Ago
Filter by version tag when using cache
3 Years Ago
Clear texture cache after destroying textures
3 Years Ago
Switch order of sorting operations for performance
3 Years Ago
Merge from main
3 Years Ago
Merge from furnace_ui_rework
3 Years Ago
Ensure GetIdealSlot is in #Server
3 Years Ago
Merge from furnace_ui_rework
3 Years Ago
Fix right clicking items into multiple unfilled stacks
3 Years Ago
Moved GetIdealSlot and GetIdealContainer to serverside to fix furnace slots once and for all (and break some existing behaviour I'm sure)
3 Years Ago
Fix controls missing on campfire (again) and off phrase
3 Years Ago
Split up loot panel into fuel vs materials Large furnace speed increased from 12 -> 15, material slots from 4 -> 5
3 Years Ago
Fix output label not set
3 Years Ago
Merge from furnace_ui_rework
3 Years Ago
Fix Awake() error when trying to create oven loot panel & fix pooling inconsistancy
3 Years Ago
Added clientperf_detailed to return up to last 1000 client frametimes, switched clientperf to StringRaw()
3 Years Ago
Average fps more accurate for first 60 seconds (not perf 6 fps) Log last 1000 frame times (rolling buffer)
3 Years Ago
Return current performance info (report isnt updated when menu is open) and fix json
3 Years Ago
Added network version & protocol to serverinfo, status command can return json
3 Years Ago
PerformanceReport gathers all performance numbers, sends json blob & can include requestId to coorelate responses & can optionally return json
3 Years Ago
Fix compile error on client from effect_exploit_fix
3 Years Ago
Add --json option to most text table commands: stats, playerlistpos, listvendingmachines, players, teaminfo, subscriptions, pool, print_prefabs, print_assets, packetlog, rpclog, playerlistpos, scalars, weather.report, print_approved_skins, monuments, combatlog
3 Years Ago
Merge from cui_texture_cache
3 Years Ago
^Merge from effect_exploit_fix
3 Years Ago
Reorganize combatlog code, ensure FiredProjectile is pooled correctly
3 Years Ago
3 Years Ago
Small furnace missing controls
3 Years Ago
Hardcode entity names in panels & remove auto updating panel name
3 Years Ago
Store desyncTimeRaw as desync in combatlog & convert FiredProjectile to pooled class
3 Years Ago
Cache CUI Textures & destroy on disconnect
3 Years Ago
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3 Years Ago
Store desync of timeSinceLastTick in combatlog
3 Years Ago
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3 Years Ago
Fallback to steam if json serverlist goes stale
3 Years Ago
Ensure Tasks run on main thread & fix concurrency issues
3 Years Ago
Show empty servers by defualt & use json serverlist by default
3 Years Ago
Fallback to steam if downloading the json serverlist fails
3 Years Ago
Merge from main
3 Years Ago
Fix vehicle_sensivitiy typo & update phrases
3 Years Ago
Set status of loot panel if oven is on, fix loot panel controls
3 Years Ago
Cherry pick 71986 - Show "Custom Map" in browser for all custom maps
3 Years Ago
Added to all BaseOven, smelt multiple items per tick, loot all button
3 Years Ago
Right click into furnace, images & code for bbq and fireplace
3 Years Ago
Merge from main
3 Years Ago
Furnace UI only lets correct items into input / output slots, slots grey out when empty & "it works now"
3 Years Ago
And the icons...