4,510 Commits over 1,249 Days - 0.15cph!
    
    
    
        
        
            
            
            
                
                Add 'effectquality' convar to set the mipmap override level for the "Effects" mipmap group
- add simple wrapper for all mipmap groups
                
                
                
                
             
         
        
            
            
            
                
                Assign all textures in the effects folder to the "Effects" mipmap group and enable texture streaming
                
                
                
                
             
         
        
            
            
            
                
                Add mipmap group for effects
                
                
                
                
             
         
        
            
            
            
                
                merge from modding_ddraw_perms -> main
                
                
                
                
             
         
        
        
            
            
            
                
                Fix admins not able to run ddraw commands locally
- add `ddrawother` command to test server sending ddraw.text command to player
                
                
                
                
             
         
        
            
            
            
                
                merge from main -> modding_ddraw_perms
                
                
                
                
             
         
        
            
            
            
                
                Fix colored chat messages not being queued to the console thread
- simpify chat messages in console from being half yellow & half green -> fully green
                
                
                
                
             
         
        
            
            
            
                
                merge from optimize_windows_console -> main
                
                
                
                
             
         
        
            
            
            
                
                Fix commands being sent from the console thread instead of being queued to the main thread
                
                
                
                
             
         
        
            
            
            
                
                merge from main -> optimize_windows_console
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_occupied_menu_option -> main
                
                
                
                
             
         
        
            
            
            
                
                Add `killofftracktrains` convar that can be disabled so you can spawn trains off tracks for testing in the editor
                
                
                
                
             
         
        
            
            
            
                
                Fix train cars showing "Occupied" when trying to loot the storage with a driver in the seat
- caused by "Occupied" menu option not checking how far you are from the mount point
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_client_server_fields -> main
                
                
                
                
             
         
        
            
            
            
                
                Fix fields that escaped the first time
- SpacialBiomeFog
- VolumeClouds
                
                
                
                
             
         
        
        
            
            
            
                
                Additional types
- UI_Hero_QuickJoin_Entry
- UI_Hero_Store
- UI_ServerBrowserPage
- UI_TutorialModal
- UI_SkinViewerControls
- UI_Store
- UI_WorkshopItemList
                
                
                
                
             
         
        
            
            
            
                
                Fix serialized fields defined inside SERVER or CLIENT causing reimports
- HotAirBalloon
- Client
- Projectile
- InstancedDebugDraw
- AutoTurret
- PanelLight
- SpatialBiomeFog
- VolumeClouds
- WorkshopWeather
- FPSLogger
                
                
                
                
             
         
        
            
            
            
                
                Redo #if DS_CONSOLE_ENABLED regions to fix compile error from server console
                
                
                
                
             
         
        
            
            
            
                
                merge from optimize_windows_console -> main
                
                
                
                
             
         
        
            
            
            
                
                merge from modding_custom_icons -> main
                
                
                
                
             
         
        
            
            
            
                
                Manually add protobuf & codegen
                
                
                
                
             
         
        
            
            
            
                
                Cherrypick CS
113020, CS
113021, CS
113022, CS
113025 (hackweek_modding_improvements/item_icon)
- allows modded servers to use server images as item icons rather than having to make a workshop item for each one
                
                
                
                
             
         
        
            
            
            
                
                merge from modding_dropped_item_names -> main
                
                
                
                
             
         
        
            
            
            
                
                Dropped items will use the Item.name that the server networks instead of always using the ItemDefinition's name
                
                
                
                
             
         
        
            
            
            
                
                merge from modding_ddraw_perms -> main
                
                
                
                
             
         
        
            
            
            
                
                Also allow server to run `ddraw.clear` command as well
                
                
                
                
             
         
        
            
            
            
                
                Cherrypick CS 
113082 (allow server to run ddraw commands without local admin)
                
                
                
                
             
         
        
            
            
            
                
                merge from modding_entity_scale -> main
                
                
                
                
             
         
        
            
            
            
                
                Allow modders to network entity scale (without cursed parenting to spheres)
- first enable `networkEntityScale` bool (used to gate networking scale to modded servers so we don't cause issues with any vanilla entities that change their scale)
- now if the entity scale isn't (1,1,1) it will send to client
- worked in editor last time I tried it
- only sends in network data, not persisted to disk
                
                
                
                
             
         
        
            
            
            
                
                merge from modding_cui_dragdrop -> main
                
                
                
                
             
         
        
            
            
            
                
                Cherrypick other CUI improvements that were merged to github but not in game
- allow changing the color of the color of buttons when they are moused over
                
                
                
                
             
         
        
            
            
            
                
                merge from modding_cui_dragdrop -> main
                
                
                
                
             
         
        
            
            
            
                
                Cherrypick draggable_cui branch
                
                
                
                
             
         
        
            
            
            
                
                merge from modding_user_info_lang -> main
                
                
                
                
             
         
        
            
            
            
                
                Include user language inside GiveUserInformation packet
- allows modded servers to adjust loading messages right away
- shouldn't require a network++
                
                
                
                
             
         
        
            
            
            
                
                 merge from editor_selected_texture_memory -> main
                
                
                
                
             
         
        
            
            
            
                
                Add texture estimation tool when selecting assets in editor
- right click textures, select `Sum Texture Memory Usage`, it prints out the memory usage of textures
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_streaming_misc_textures -> main
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from fix_texture_analyzer_npot -> main
                
                
                
                
             
         
        
            
            
            
                
                `Find Uncompressed Textures` tool will now flag textures that have texture compression "enabled" except it's disabled due to the texture not being a power of 2
- will flag with big yellow prefix text in console that the texture is uncompressed due to not being a power of 2 + having mipmaps enabled
- will include in the sum of texture memory being used by uncompressed textures
                
                
                
                
             
         
        
        
            
            
            
                
                Delete old mannequin folder
- clone of the store mannequin folder under `TwitchDrops/` but unreferenced everywhere
                
                
                
                
             
         
        
            
            
            
                
                Piper nigrum vines (27MB)
                
                
                
                
             
         
        
            
            
            
                
                Decor DLC wallpaper (42MB)
                
                
                
                
             
         
        
            
            
            
                
                Pilot ejector seat occlusion and normals (12MB)