userJake_Richcancel

4,023 Commits over 1,096 Days - 0.15cph!

3 Months Ago
Fix ItemModSwap after merge
3 Months Ago
merge from crafting_update -> item_ownership
3 Months Ago
merge from main -> item_ownership
3 Months Ago
Add item ownership to items horses poop - uses breed's name as the username - doesn't actually do anything because poop is stackable, planning for future if they poop different unstackable items
3 Months Ago
Transfer item ownership when explosives are picked up - this doesn't apply yet because C4 & satchels are stackable but laying the code down ahead of time
3 Months Ago
Add ownership to ItemModRecycler (no prefabs use this but better to be safe)
3 Months Ago
Set item ownership to keycards that are picked up
3 Months Ago
Add item ownership when animal head is beheaded with a skinning knife
3 Months Ago
Set item ownership for resources that use RandomItemDispenser instead of ResourceDispenser
3 Months Ago
Add item ownership when collectible is picked off the ground
3 Months Ago
Add item ownership for items produced when car is shredded
3 Months Ago
Add item ownership to plants harvested
3 Months Ago
Fix item ownership not applying to finishing bonus
3 Months Ago
Set item ownership of photographs taken by the camera
3 Months Ago
Set item ownership of cassette tape to the player who made the recording
3 Months Ago
Add ownership for gifts that are wrapped
3 Months Ago
Add item ownership when an item is upgraded into another item - christmas presents - easter eggs - super stocking - halloween candy
3 Months Ago
Compile fix
3 Months Ago
Set item ownership when item is researched inside research table
3 Months Ago
Add item ownership for items produced by recycling other items - uses the last player who opened the recycler
3 Months Ago
Refactor WildlifeTrap to use the existing `LastLootedByPlayer` field instead of storing new reference
3 Months Ago
Add `StorageContainer.LastLootedByPlayer` alongside the ulong `LastLootedBy` field
3 Months Ago
Fix compile error
3 Months Ago
Set item ownership of items caught inside a fish trap
3 Months Ago
Add item ownership when fishing items with a fishing rod
3 Months Ago
Fix osx IL2CPP compile error - switch asset using statement from NUnit -> UnityEngine.Assertions
3 Months Ago
Merge from main -> item_ownership
3 Months Ago
Fix compile error
3 Months Ago
Updated phrases
3 Months Ago
Added ownership to items made by the industrial crafter - use the player that placed the industrial crafter - phrase "Industrial Crafted by {0}"
3 Months Ago
Add item ownership for items made in mixing table
3 Months Ago
Add "Harvested From Animal by {0}" phrase to animal corpses
3 Months Ago
Add ownership when gathering items from animal corpses - implemented through custom ownership phrase for certain ResourceDispensers - fallback generic "Gathered by PLAYER" phrase
3 Months Ago
Add item ownership when item is dug up with metal detector
3 Months Ago
Add ownership to item when it's purchased from an NPC vending machine
3 Months Ago
Fix item ownership not being transferred when an item is reskinned to a redirect in the repair bench
3 Months Ago
Rename ItemOwnership.cs -> ItemOwnershipPhrases.cs
3 Months Ago
Store ownership of item inside the entity when the deployable is placed Reapply ownership to the item when the deployable is picked back up Add method to take 1 share of item ownership (incase we do stackable item ownership in future) Save deployable item ownership so it can persist across saves (incase workbench is picked up days after it's placed)
3 Months Ago
Refactor ItemOwnershipShare to have `.IsValid()` method (since it's a struct)
3 Months Ago
Add ItemOwnership to the protobuf of an entity - allows us to save the ownership that the item of a deployable originally had
3 Months Ago
Update phrases
3 Months Ago
Add ownership phrase to easter egg items
3 Months Ago
Add ownership phrase to christmas presents
3 Months Ago
Add code support for ownership to ItemModUnwrap (christmas presents & easter eggs) - also adds support for items spawned from a loot table to be created with ownership
3 Months Ago
Fix Christmas Presents & Easter Eggs not giving items - Unity bug from primitive where it was serializing `allowedItems` cached array as an empty array instead of null even though it was private
3 Months Ago
Add ownership when item is taken from advent calendar
3 Months Ago
Update phrases
3 Months Ago
Ensure phrase gets translated when shown as a tooltip
3 Months Ago
Change all the hardcoded english strings to phrases
3 Months Ago
Fish & skull ownership item prefab changes