userJake_Richcancel

5,490 Commits over 1,553 Days - 0.15cph!

2 Months Ago
Slightly shrink size of combat zone triggers in apartments to avoid triggering teleport when player is walking into the invisible barrier
2 Months Ago
Fix apartment entities missing from manifest entity list too
2 Months Ago
Update apartment prefabs (labels updated from manifest)
2 Months Ago
Update manifest (apartment entities got lost?)
2 Months Ago
Lower slots of bathroom sink & medicine cabinet from large box -> small box
2 Months Ago
Implement RemoveAllPlayers() to teleport all the players out of the room when the lease expires / apartment is checked out
2 Months Ago
Rename DailyScrapUpkeep -> CachedDailyUpkeep to make it more clear
2 Months Ago
Fix initial scrap not being added to upkeep terminal because the upkeep terminal isn't a part of the list of furniture
2 Months Ago
Fix apartment oven in the penthouse being called "large furnace" in the loot panel instead of "Oven"
2 Months Ago
Fix furnace in medium apartment not being under "furniture" root
2 Months Ago
merge from prototype -> apartment_complex_monument
2 Months Ago
update apartment_complex_monument/prototype
2 Months Ago
Fix compile errors
2 Months Ago
Make combat zone trigger only on server to prevent client colliders being caught in it - we use flag for combat zone now so don't need it on the client
2 Months Ago
Fix compile error
2 Months Ago
Modify ApartmentRoom.IsAuthed() to accept different authorization enums (split ability to loot vs enter the room)
2 Months Ago
Fix clientside triggers not being toggled by the invisible barriers convar
2 Months Ago
Prevent cheaters pushing themselves through the clientside barrier and being able to shoot players inside before they are teleported out - block damage on the server if the attacker doesn't have the permission to pass through the barrier if invisible barriers are enabled
2 Months Ago
Fix invisible collider being disabled when leaving trigger instead of enabled (it's still being enabled when you come back into range but safer)
2 Months Ago
Don't teleport players out of non-rented rooms (annoying when noclipping through monument) - safe because apartment door is closed when not rented
2 Months Ago
Add teleport position failsafe for players that bypass the invisible client barrier
2 Months Ago
Add `ent open` and `ent close` (to open apartment doors that aren't yours)
2 Months Ago
Add door toggle so the invisible door gets disabled if the user is authorized to enter the apartment - acts like the invisible barrier isn't there for certain players
2 Months Ago
Get rid of only intruders being able to access the storage during a break-in, flag the whole room as a break-in is active for 5 minutes - doesn't persist break-in across restarts because it only lasts 5 minutes, server takes >5m to restart, awkward to relog fast enough during break-in and there isn't a place to hook after all the slow server startup happens - instead set break-in to false every time the server loads (since the flag is only disabled by an invoke that would be lost on server restart)
2 Months Ago
Another change for combat triggers
2 Months Ago
This isn't a clean one change per commit but change the combat zones so they are only show the flag on client and allow damage a break-in is happening
2 Months Ago
Add invisible blocker to apartments
2 Months Ago
Add support for an invisible player movement blocker in front of the door
2 Months Ago
Add console command for "fakerentroom" to allow you to rent a single room to a fake player instead of every single room
2 Months Ago
merge from satellite_loot_crate -> satellite_art
2 Months Ago
merge from PlayerMaintainedMonuments -> PlayerMaintainedMonuments/satellite_loot_crate
2 Months Ago
merge from main -> satellite_art
2 Months Ago
Lower apartment upkeep terminal from 6 slots -> 1 slot
2 Months Ago
Add "Thank you" response option after buying an apartment and they explain how it works
2 Months Ago
update apartment_complex_monument/prototype
2 Months Ago
merge from apartment_complex_monument -> main
2 Months Ago
merge from prototype -> apartment_complex_monument
2 Months Ago
More conversation work
2 Months Ago
Increase maximum conversation options from 4 -> 6 (even if they are filtered out) - surely this won't break anything right
2 Months Ago
Ensure apartment sizes are translated properly
2 Months Ago
merge from apartment_complex_monument/prototype -> main
2 Months Ago
Fix compile error from random using statement being added
2 Months Ago
Add more conversation options for "you are staying in room {0}" and "how do I pay rent?"
2 Months Ago
Update conversation options for apartment vendor
2 Months Ago
Add support to interpolate "{my_room_number}" to show what room you are in
2 Months Ago
merge from apartment_complex_monument -> main
2 Months Ago
merge from prototype -> apartment_complex_monument
2 Months Ago
Fix compile error
2 Months Ago
Make apartment elevator no longer a variant so it can be switched to the ApartmentElevatorLift class
2 Months Ago
update apartment_complex_monument/prototype