userJake_Richcancel

6,191 Commits over 1,645 Days - 0.16cph!

53 Days Ago
Add 10k queued log message cap & prevent exceptions thrown while sending messages to RCON from being logged to RCON itself - unity already protected against main thread log callback calling invoking the callback recursively but we need extra protection for RCON
53 Days Ago
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54 Days Ago
merge from fix_editor_logthread_nre -> main
54 Days Ago
Add try catch to the OutputHandler so if an exception SOMEHOW happens it can't kill the process (since it runs in the finalizer thread)
54 Days Ago
Fix log thread throwing ObjectDisposedException in editor - also fix the Task exceptions not being flattened fully
55 Days Ago
merge from sentry_upload -> main
55 Days Ago
Re-add the "max 3 uploads per session" logic that got removed accidently
55 Days Ago
Add missing catch {} to a try statement that only had a finally {} block
55 Days Ago
Cleanup
58 Days Ago
Fix HttpContent being double disposed
58 Days Ago
merge from main -> sentry_upload
58 Days Ago
- fix reading tail of log not truncating extra bytes - fix log files >5MB being skipped over instead of the tail uploaded
58 Days Ago
Fix compile error
58 Days Ago
Tests for new way of reading logfile
58 Days Ago
- switch from writing sentry tags to disk and trying to link them to crashes to putting the sentry tags in the log file and parsing them when uploading the crash - upload the last 100KB of the logfile instead of the whole thing - cleanup
59 Days Ago
merge from main -> sentry_upload
59 Days Ago
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59 Days Ago
Cleanup some of the code
59 Days Ago
Cherrypick CS 163721 (the command to test crash uploads) to the newer branch
2 Months Ago
merge from main -> sentry_upload
2 Months Ago
Don't kick for errors on background threads
2 Months Ago
Refactor Output.OnMessage() so it passes a single struct parameter instead of (message, stacktrace,logLevel) - if I'm gonna to refactor it to add a 4th parameter, may as well make it a single class/struct passed - allows a bool to be passed for "if it was sent on a background thread or not"
2 Months Ago
Update existing console tests to account for new behavior
2 Months Ago
Prevent the downgrade in the editor since it doesn't result in kick
2 Months Ago
Lower error level from exception -> warning on the client on background threads so clients don't get kicked from random exceptions - keep it on server since it's only used for logging
2 Months Ago
Fix composter showing "Turn on" and "Turn off" menu option - make both stove & composter not show the menu options
2 Months Ago
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2 Months Ago
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2 Months Ago
Split MinidumpUploader into multiple .cs files as it got a little unwieldy
2 Months Ago
Improvements
2 Months Ago
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2 Months Ago
Fixes - fix typo in URL - indicate when client is on the main menu (crashing ingame vs disconnecting from server then crashing) - cleanup modded framework check, just read the server tags instead of looking for Oxide.dll loaded
2 Months Ago
Tests
2 Months Ago
Upload the crash dumps to our backend now that the crash handler is fixed - uploads client & server crashes, modded or vanilla then we filter on backend - write state of session every 30s and on scene changes: when the crash actually happens we won't have a chance to write the latest state
2 Months Ago
merge from main -> optimize_json_garbage
2 Months Ago
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2 Months Ago
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2 Months Ago
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2 Months Ago
RidableHorse.prefab
2 Months Ago
merge from fix_masterkey_swipe -> main
2 Months Ago
Add tests to prove the swiping is correct
2 Months Ago
Fix the master key getting stuck in the animation state if you left click with key, as it derives from the keycard but has no swipe animation
2 Months Ago
merge from editor_save_toolbar -> main
2 Months Ago
merge from main -> editor_save_toolbar
2 Months Ago
merge from qol_compost_ui -> main
2 Months Ago
Codegen
2 Months Ago
merge from main -> qol_compost_ui
2 Months Ago
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2 Months Ago
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2 Months Ago
Fix compile errors