8,073 Commits over 3,806 Days - 0.09cph!
Updated Jenkinsfile !release
Updated run-replay-tests.bat !release
Updated Jenkinsfile !release
Updated Jenkinsfile !release
Fixed possible NRE in Unit.SetScale
Fixed some replay validation errors being missed !release
Fixed replay sharing links !release
Include replay link in bot posts
Added HasSkipHotloadAttribute() helper method
ArrayUpgrader now checks AutoSkipUpgrader
Added SkipHotload to Arguments array in LogEvent
Fixed AutoSkipUpgrader check in ArrayUpgrader
Fixed DelegateUpgrader missing some replacements
AutoSkipUpgrader is now optional for ArrayUpgrader
Restart song on replay restart in video capture mode
Merge remote-tracking branch 'origin/master'
Build !switch !release
Added more replay tests for builds
Fixed typo causing loading screen to not render !release
Fixed damage numbers during replay video capture !release
Replay fetching, turn replay into mp4
Do Pxc_Animation preprocessing on worker threads during loading
Delegate more Pxc loading stuff to worker threads
Load sfx asynchronously
Render loading screen at 15 fps on Switch
Updated AotHint
More load timing logging
Don't add SongSegmentDatas to main menu precache list
Script to check game ownership
Ownership check script can now remove entries of matching players
Don't bake when testing a local plugin
Don't spam warnings about loading uncached SFX in plugins !release
Use json schema on bundled assets
Updated .gitignore
Fixed trap background bullets being destroyed on form end
Fixed possible exception when avoiding bullet overlap with Pxc
Added example custom speedrun
Added support for speedruns in workshop campaigns
Updated json schema generator
Added schema settings in custom folder
Ignore schemas
Added basic json schema generator
Updated json schema gen
More schema gen !release
Attempt to re-submit scores that are missing a replay
Ignore schemas
Added basic json schema generator
Fixed some unnecessary warnings
Fixed possible unnecessary error report when shared file list is absent
Fixed pressing enter while changing campaign re-selecting old campaign
Don't vibrate controllers when watching replays
Disable word wrapping on usernames in leaderboards
Fixed visual elements sometimes persisting between incorrectly !release
Particularly visible on the credits stage
Fixed possible error when submitting workshop scores
Store submit queue in a user-specific place
Handle submit queue containing missing stages
Fixed background colour when no background layers are specified
Only invalidate campaign scores if aggregate changed
Ensure we re-use DataStore objects for replays on the same leaderboard
Fixed score submission on Switch
Fixed campaign leaderboard entry display on Switch
Fixed backup and restore script
Use int for steamid, some more logging
Keep same progression version in Switch builds
Fixed Switch build error
Fixed replay playback at faster than 4x speed
Fixed TMP error spam !release
Make record bot log how many entries were fetched
Fixed ordering of leaderboard entries with <100% progress
Fixed bug with confirm prompt closing causing key inputs to be ignored
Clamp both ends of GlobalAroundUser leaderboard view
Fixed possible NRE when fetching nearby scores !release