859 Commits over 153 Days - 0.23cph!
Fixed scissoring being unreliable, added new constructors to RectX structs: RectX(Vector2x origin, Vector2x size).
Fixed scissoring being unreliable, added new constructors to RectX structs: RectX(Vector2x origin, Vector2x size).
Merge branch 'master' of arcade into js-scripting
Conflicts:
Unity/Assets/Materials/CabinetScreen.mat
Merge branch 'master' of arcade into js-scripting
Conflicts:
Unity/Assets/Materials/CabinetScreen.mat
Merge branch 'master' of arcade into js-scripting
Conflicts:
Unity/Assets/Materials/CabinetScreen.mat
Merge branch 'master' of arcade into js-scripting
Conflicts:
Unity/Assets/Materials/CabinetScreen.mat
Updated premake5.lua to generate packaging scripts for JS games.
Updated premake5.lua to generate packaging scripts for JS games.
Javascript games can now be packaged, basic communication with the Javascript engine is functional.
Javascript games can now be packaged, basic communication with the Javascript engine is functional.
GameCabinet.EndLocalControl now uses a PausedEventArgs, which holds the last frame rendered and serialized game state if the game supports it.
GameCabinet.EndLocalControl now uses a PausedEventArgs, which holds the last frame rendered and serialized game state if the game supports it.
GameCabinet.Pause now accepts a byte array containing the last frame to display, or null to display an empty frame.
GameCabinet.Pause now accepts a byte array containing the last frame to display, or null to display an empty frame.
Added ResourceLibrary project
Added ResourceLibrary project
Refactored game packaging / loading to resolve assemblies automatically.
Refactored game packaging / loading to resolve assemblies automatically.
Fix for assemblies not being resolved within unity.
Fix for assemblies not being resolved within unity.
Fixed unreliability of paused games.
Fixed unreliability of paused games.
Updated premake5 script to allow the use of unsafe code in Jurassic.
Updated premake5 script to allow the use of unsafe code in Jurassic.
Apparently Jurassic is fixed to work with Mono now.
Apparently Jurassic is fixed to work with Mono now.
Fixed unreliable API assembly resolution.
Fixed unreliable API assembly resolution.
Split solution into groups.
Split solution into groups.
Merge branch 'master' of arcade into js-scripting
Merge branch 'master' of arcade into js-scripting
Moved GameAPI.BudgetBoy (because why the hell not)
Moved GameAPI.BudgetBoy (because why the hell not)
Updated premake5 script to automatically detect platforms.
Updated premake5 script to automatically detect platforms.
Fixed a mistake in premake5.lua that apparently didn't break anything somehow.
Fixed a mistake in premake5.lua that apparently didn't break anything somehow.
Temporary fix for resource file updates not triggering a rebuild with make.
Temporary fix for resource file updates not triggering a rebuild with make.
Complete fix for gmake not recognizing changes to game resources.
Complete fix for gmake not recognizing changes to game resources.
Merge branch 'master' of arcade
Merge branch 'master' of arcade