userJames Kingcancel
repoarcadecancel

859 Commits over 153 Days - 0.23cph!

10 Years Ago
Basic rules implemented in the Breakout clone.
10 Years Ago
Updated default scene.
10 Years Ago
Updated default scene.
10 Years Ago
Started a basic breakout clone.
10 Years Ago
Started a basic breakout clone.
10 Years Ago
Added Entity.GetSpriteOffset / Entity.SetSpriteOffset
10 Years Ago
Added Entity.GetSpriteOffset / Entity.SetSpriteOffset
10 Years Ago
Removed unused model mockup.
10 Years Ago
Removed unused model mockup.
10 Years Ago
Added non-corrupted demos.
10 Years Ago
Added non-corrupted demos.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Tweaked sprite atlas generation algorithm to prioritize packing textures near the UV origin.
10 Years Ago
Tweaked sprite atlas generation algorithm to prioritize packing textures near the UV origin.
10 Years Ago
Recorded a couple of uncorrupted Mazing demos.
10 Years Ago
Recorded a couple of uncorrupted Mazing demos.
10 Years Ago
Added a non-corrupted Test Game demo.
10 Years Ago
Added a non-corrupted Test Game demo.
10 Years Ago
Stopped debug atlas images being generated.
10 Years Ago
Stopped debug atlas images being generated.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Implemented a custom texture packing algorithm so that the result is the same on all platforms.
10 Years Ago
Implemented a custom texture packing algorithm so that the result is the same on all platforms.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Sprite atlases are temporarily exported as .png files for debugging.
10 Years Ago
Sprite atlases are temporarily exported as .png files for debugging.
10 Years Ago
Darkened the CRT shader minimum brightness.
10 Years Ago
Darkened the CRT shader minimum brightness.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Started work on a new game.
10 Years Ago
Started work on a new game.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Removed screen flickering so it's easier to see screen glow colour transitions for testing.
10 Years Ago
Removed screen flickering so it's easier to see screen glow colour transitions for testing.
10 Years Ago
Temporary fix for queued sounds only playing when a cabinet stops being remote controlled.
10 Years Ago
Temporary fix for queued sounds only playing when a cabinet stops being remote controlled.
10 Years Ago
Tweaked the CRT shader so it can no longer display a perfect black.
10 Years Ago
Tweaked the CRT shader so it can no longer display a perfect black.
10 Years Ago
Fixed an error when queuing sound events.
10 Years Ago
Fixed an error when queuing sound events.
10 Years Ago
Added a GameCabinet.SoundPlayed event, and a GameBase.QueueSoundFromStream(stream) method.
10 Years Ago
Added a GameCabinet.SoundPlayed event, and a GameBase.QueueSoundFromStream(stream) method.
10 Years Ago
Recorded some replacement demos for Mazing.
10 Years Ago
Recorded some replacement demos for Mazing.
10 Years Ago
Flippin' tiles