userJames Kingcancel
repoarcadecancel

859 Commits over 153 Days - 0.23cph!

10 Years Ago
Flippin' tiles
10 Years Ago
Added a property to GameCabinet to enable bandwidth logging.
10 Years Ago
Added a property to GameCabinet to enable bandwidth logging.
10 Years Ago
Fixed Mazing load times.
10 Years Ago
Fixed Mazing load times.
10 Years Ago
Attempt at fixing build script syntax errors on Mac OSX.
10 Years Ago
Attempt at fixing build script syntax errors on Mac OSX.
10 Years Ago
Implemented approximate screen glow from Tilemap rendering calls.
10 Years Ago
Implemented approximate screen glow from Tilemap rendering calls.
10 Years Ago
Added compression to packaged sounds.
10 Years Ago
Added compression to packaged sounds.
10 Years Ago
Fix for remote controlled cabinets not having brighter screens.
10 Years Ago
Fix for remote controlled cabinets not having brighter screens.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Reconstructed the non-networked test scene.
10 Years Ago
Reconstructed the non-networked test scene.
10 Years Ago
Merge branch 'networking' of arcade
10 Years Ago
Merge branch 'networking' of arcade
10 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: GameAPI.BudgetBoy/Mathf.cs
10 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: GameAPI.BudgetBoy/Mathf.cs
10 Years Ago
Fixed compression for .demo files, still errors for images.
10 Years Ago
Fixed compression for .demo files, still errors for images.
10 Years Ago
Fixed Mazing's demo (and added some extra ones).
10 Years Ago
Fixed Mazing's demo (and added some extra ones).
10 Years Ago
Latest VSDoc metadata.
10 Years Ago
Latest VSDoc metadata.
10 Years Ago
Fixed demo files being spammed when starting recording.
10 Years Ago
Fixed demo files being spammed when starting recording.
10 Years Ago
Added VS project file for Mazing and removed some default parameter values so the game can be packaged on Windows.
10 Years Ago
Added VS project file for Mazing and removed some default parameter values so the game can be packaged on Windows.
10 Years Ago
Fixed blank tiles being rendered incorrectly (by being rendered).
10 Years Ago
Fixed blank tiles being rendered incorrectly (by being rendered).
10 Years Ago
Tilemaps are mostly working.
10 Years Ago
Tilemaps are mostly working.
10 Years Ago
Added average frame size logging.
10 Years Ago
Added average frame size logging.
10 Years Ago
Implemented Tilemap rendering from stream, untested.
10 Years Ago
Implemented Tilemap rendering from stream, untested.
10 Years Ago
Refactored BudgetBoy.Graphics.
10 Years Ago
Refactored BudgetBoy.Graphics.
10 Years Ago
Implemented writing Tilemaps to stream, no reading and rendering yet.
10 Years Ago
Implemented writing Tilemaps to stream, no reading and rendering yet.
10 Years Ago
Added Tilemap.SetTile and Tilemap.ClearTile.
10 Years Ago
Added Tilemap.SetTile and Tilemap.ClearTile.
10 Years Ago
Initial work on tile maps.
10 Years Ago
Initial work on tile maps.
10 Years Ago
Added Stage.GetLayer(renderable) and Stage.SetLayer(renderable, layer)
10 Years Ago
Added Stage.GetLayer(renderable) and Stage.SetLayer(renderable, layer)
10 Years Ago
Images are now packed down to 2 bits per pixel.