859 Commits over 153 Days - 0.23cph!
Valid resource type names now have automatically created alias variables.
Valid resource type names now have automatically created alias variables.
Fixed ObjectInstance.PopulateFunctions() ignoring inherited members.
Fixed ObjectInstance.PopulateFunctions() ignoring inherited members.
Exposed some more members of types in the API.
Exposed some more members of types in the API.
Added overloaded operator bindings generation for structs.
Added overloaded operator bindings generation for structs.
Added the ability to reference other JS source files that must be evaluated prior to the current one using hints:
//! require "source1.js" "somedir/source2.js" "../etc.js"
Added the ability to reference other JS source files that must be evaluated prior to the current one using hints:
//! require "source1.js" "somedir/source2.js" "../etc.js"
Merge branch 'master' of arcade into js-scripting
Merge branch 'master' of arcade into js-scripting
Replaced TestJS with SmashBloxJS
Replaced TestJS with SmashBloxJS
Fixed line drawing using degrees when radians are expected.
Fixed line drawing using degrees when radians are expected.
Replaced Vector2f.Magnitude() references with Vector2f.Length.
Replaced Vector2f.Magnitude() references with Vector2f.Length.
Ensured Animation.Frame will never be less than 0.
Ensured Animation.Frame will never be less than 0.
Exposed Vector2f binary operators.
Exposed Vector2f binary operators.
Refactored Controls, started work on a cursor axis.
Refactored Controls, started work on a cursor axis.
Finished cursor controls, SmashBlox now uses the cursor position to move the paddle.
Finished cursor controls, SmashBlox now uses the cursor position to move the paddle.
Added left and right click as alternate binds for A and B respectively.
Added left and right click as alternate binds for A and B respectively.
SmashBlox paddle now has a limited movement speed.
SmashBlox paddle now has a limited movement speed.
Added Controls.CursorPosition for convenience.
Added Controls.CursorPosition for convenience.
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Clamped cursor positions.
Clamped cursor positions.
Revamped the cabinet test scene.
Revamped the cabinet test scene.
Merge branch 'master' of arcade into Unity5
Conflicts:
Unity/Assets/Prefabs/LegacyCabinet.prefab
Unity/Assets/Scenes/GameTest.unity
Unity/Assets/Scenes/Test.unity
Unity/Assets/Scripts/ClickToPlayTest.cs
Unity/Assets/Scripts/Events/PlayerJoinRequest.asset
Unity/Assets/Scripts/GameManager.cs
Unity/Assets/Scripts/Networking/SharedCallbacks.cs
Unity/Assets/bolt/assemblies/bolt.dll
Unity/Assets/bolt/assemblies/bolt.dll.mdb
Unity/Assets/bolt/assemblies/editor/bolt.editor.dll
Unity/Assets/bolt/assemblies/editor/bolt.editor.dll.mdb
Unity/Assets/bolt/assemblies/udpkit/udpkit.dll
Unity/Assets/bolt/assemblies/udpkit/udpkit.dll.mdb
Unity/Assets/bolt/scenes/BoltDebugScene.unity
premake5.lua
Merge branch 'master' of arcade into Unity5
Conflicts:
Unity/Assets/Prefabs/LegacyCabinet.prefab
Unity/Assets/Scenes/GameTest.unity
Unity/Assets/Scenes/Test.unity
Unity/Assets/Scripts/ClickToPlayTest.cs
Unity/Assets/Scripts/Events/PlayerJoinRequest.asset
Unity/Assets/Scripts/GameManager.cs
Unity/Assets/Scripts/Networking/SharedCallbacks.cs
Unity/Assets/bolt/assemblies/bolt.dll
Unity/Assets/bolt/assemblies/bolt.dll.mdb
Unity/Assets/bolt/assemblies/editor/bolt.editor.dll
Unity/Assets/bolt/assemblies/editor/bolt.editor.dll.mdb
Unity/Assets/bolt/assemblies/udpkit/udpkit.dll
Unity/Assets/bolt/assemblies/udpkit/udpkit.dll.mdb
Unity/Assets/bolt/scenes/BoltDebugScene.unity
premake5.lua
Fixed premake5.lua to include Unity binary location resolution.
Fixed premake5.lua to include Unity binary location resolution.
Fixed premake5.lua looking for Unity binaries in the wrong location.
Fixed premake5.lua looking for Unity binaries in the wrong location.
Included Diogo's fixed BudgetBoySprite.shader that splits a matrix varying into component vectors.
Included Diogo's fixed BudgetBoySprite.shader that splits a matrix varying into component vectors.
Merge branch 'master' of arcade into Unity5
Merge branch 'master' of arcade into Unity5
Fixed a warning in UnityAudioProvider.cs
Fixed a warning in UnityAudioProvider.cs