userJames Kingcancel

6,927 Commits over 3,561 Days - 0.08cph!

6 Years Ago
Now working in Unity 2017 Unity 2017.2.1p3 Now using experimental .NET 4.6 API Updated Jenkinsfile Updated Facepunch.Unity Fixed changed Facepunch.Unity usages Merge branch 'unity2017'
6 Years Ago
Updated Facepunch.Unity Fixed changed Facepunch.Unity usages
6 Years Ago
Updated Jenkinsfile
6 Years Ago
Now using experimental .NET 4.6 API
6 Years Ago
Now working in Unity 2017 Unity 2017.2.1p3
6 Years Ago
Got rid of random NUnit references
6 Years Ago
Removed Mono.Cecil plugin
6 Years Ago
Fixed controller vibrating while paused Fixed planet size when camera is zoomed in Fixed planet spacing when zoomed in Fixed planet link width when zoomed in
6 Years Ago
Replay playback speed display now shows actual speed Got rid of some more allocations
6 Years Ago
Got rid of all per-frame main menu allocations Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Started getting rid of some allocations Some more minor allocation avoidance Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Added button prompts for prev / next leaderboard mode Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Example world
6 Years Ago
Fixed odd behaviour when leaving play mode
6 Years Ago
Working on robustness
6 Years Ago
ChunkMap handles scene reloading better
6 Years Ago
Mostly got saving world state in the editor working
6 Years Ago
Fixed FChunkWriter::CopyToBuffer()
6 Years Ago
Fixed bug with AttemptLoadCallback
6 Years Ago
Forced text serialization Changes to world in edit mode are saved on scene save
6 Years Ago
Fixed play mode
6 Years Ago
Added EditorBrush script to paint blocks in edit mode
6 Years Ago
Can now change load distance funcs
6 Years Ago
ChunkWatchers can now use different distance functions
6 Years Ago
Working on saving worlds as ScriptableObjects Blocks are now ScriptableObjects ChunkMap now updates in edit mode Chunk columns are visible in hierarchy but readonly
6 Years Ago
Blocks are now ScriptableObjects ChunkMap now updates in edit mode
6 Years Ago
Cleaned up how empty blocks are created
6 Years Ago
Working on saving worlds as ScriptableObjects
6 Years Ago
Added FChunkMap::SaveCallback
6 Years Ago
Updated Unity version
6 Years Ago
ChunkWriter can now write to disk or memory Added ChunkMap::AttemptLoadCallback Added native interface for AttemptChunkLoad callback
6 Years Ago
Fixed another planet navigation on click bug
6 Years Ago
Fixed clicking outside of leaderboard while replay is selected Fixed bug when button prompt overlaps a planet
6 Years Ago
Clicking button prompts will now always have an effect Fixed button prompts not listening for clicks in some cases
6 Years Ago
Added missing tooltip strings
6 Years Ago
Fixed resolution option capitalisation Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Tooltips are now top-aligned
6 Years Ago
Tooltips now fade in / out Inspector fields for tooltip fading Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Fixed tooltip position for small-width options items Added option tooltip strings Added tooltips for control bindings
6 Years Ago
Added options menu tooltip display Moved to Unity 5.6.3p4
6 Years Ago
Added ChunkMap.ForceLoadChunks()
6 Years Ago
Can now press R to clear Added info text
6 Years Ago
Example documentation
6 Years Ago
ChunkGenerator documentation
6 Years Ago
ChunkMap documentation
6 Years Ago
World is now persistent
6 Years Ago
MeshGenerator can now emit triangles or quads Can enable / disable noise in mesh generation
6 Years Ago
Split ListHelper into a separate file Brush is now visible, can be resized by scrolling
6 Years Ago
Got rid of unnecessary allocations during mesh updates
6 Years Ago
Mesh colliders, making it easier to choose block sizes Fixed raycasting
6 Years Ago
Fixed confirmation prompt not working while paused