userJames Kingcancel

6,927 Commits over 3,561 Days - 0.08cph!

6 Years Ago
FSM divergence testing Fixed JailBoss divergence Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Added json Vector2Converter
6 Years Ago
Extra safety checks in Pool.Store(obj) Fix for reflected debris sometimes becoming HUGE
6 Years Ago
Updated Facepunch.ExpressionStrings
6 Years Ago
Added failing operator overload test Fixed implicit conversions from double to float
6 Years Ago
Extra exception handlers Started on loading in surfaces into the texture editor
6 Years Ago
Added camera tool spawn icon Added drum set example spawn icons Hooked up critter spawn icon
6 Years Ago
New Facepunch.ExpressionStrings build
6 Years Ago
Targeting an older version of Newtonsoft.Json
6 Years Ago
Added failing test for operator overloads Better support for operator overloads
6 Years Ago
Texture editor tool selection
6 Years Ago
Finished texture editor UI mockup
6 Years Ago
Improved how buttons are tinted on hover Added icons for texture editor Started on texture menu layout Texture editor tool buttons
6 Years Ago
fixed possible NullReferenceException in ResourceName.Equals(other) Fixed possible stack overflow when a control tries to inherit from itself Started work on texture editor UI
6 Years Ago
Fix build error
6 Years Ago
Fixed planets in a cluster wobbling on menu load
6 Years Ago
Started work on timer redesign Timer diagnostics More diagnostics Fixed possible divergence in Pxc Added `ReplayDiagnostics.AssertFixed()` Fixed PixelChunk divergence Post-diagnostics cleanup Break out of fixed update loop on stage reset Fixed possible exception when a timer is created
6 Years Ago
Added `ReplayDiagnostics.AssertFixed()`
6 Years Ago
Started work on timer redesign Timer diagnostics More diagnostics Fixed possible divergence in Pxc
6 Years Ago
No longer pauses when losing focus while watching a replay Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Some more localised strings Some extra diagnostics investigating a MovingWall divergence
6 Years Ago
Fixed planet UI pages not being unfocussed on hide
6 Years Ago
Nasty fix for planet links sometimes messing up on victory Fixed game pausing on victory screen when focus is lost
6 Years Ago
Planet mouse hover takes core size into account
6 Years Ago
Can now click on button prompts again
6 Years Ago
Fixed being able to click on leaderboard entries that aren't visible
6 Years Ago
Clicking on the selected planet will now act as if confirm was pressed
6 Years Ago
Started work on mouse navigation of the main menu Fixed menu option placements when planets change scale Can now only click on navigable planets Fixed last selected planet being forgotten if it was incomplete
6 Years Ago
Fixed case where leaderboard selection could go out of bounds
6 Years Ago
Can now hold Y to exit a stage while paused
6 Years Ago
Disabled navigating to neighbouring planets from menu options Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Fixed some missing fonts in the replay UI
6 Years Ago
Fixed PlayerTempEffect divergence
6 Years Ago
Fixed leaderboard entry background coverting selection outline
6 Years Ago
Added Planet.ChainRigidity parameter
6 Years Ago
Added easing to options menu selection
6 Years Ago
Start can now unpause
6 Years Ago
Reset menu navigation delay if no keys are pressed
6 Years Ago
Added flags for cancel navigation behaviour
6 Years Ago
Pressing back now goes from menu option -> stage -> exit option
6 Years Ago
Menu option planets now start in the right position
6 Years Ago
PlanetUI is now on top of planets / links
6 Years Ago
Fixed accidentally navigating out of the options menu when changing a toggle / slider
6 Years Ago
Disabled browsing leaderboard entries if there are none
6 Years Ago
Fixed scoring timer not counting up if not visible
6 Years Ago
Victory screen is functional again
6 Years Ago
Fixed PlanetUI sometimes not being attached to the correct menu option
6 Years Ago
Fixed depth sorting of active planet links Added extra navigation delay when going from a stage to a menu option, or when wrapping
6 Years Ago
Changed how menu options ease when changing selected stage
6 Years Ago
Can now tweak planet link fade in / out times separately