userJarryd Campicancel

13,600 Commits over 2,710 Days - 0.21cph!

4 Years Ago
Manifest, codegen, protobuf
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
Add an offset based on velocity for hand splashes Tweaked disturbance component max speed for tube
4 Years Ago
Instead of polling for the contents of a vehicle trigger, use a new TriggerNotify that notifies an object when a trigger encounters something Only check for blockages while opening on doors that swing (not the garage door)
4 Years Ago
Clamp splash effects to board local space plane rather than water level Fixed buoyancy NRE on tube
4 Years Ago
Calculate velocity on client for audio sfx Move out of water check to shared space
4 Years Ago
WIP support for doors detecting blockages while opening
4 Years Ago
Save changed speech connections
4 Years Ago
Better layout for long dialogue text
4 Years Ago
Added decay to pools and watercraft
4 Years Ago
WIP dialogue graph
4 Years Ago
Added enum type and set beach chair to new sitting pose
4 Years Ago
Sunglasses worldmodel
4 Years Ago
Only block input while holding an item on a tube, don't block other logic (tracking distance travelled) Tweak effects for tube, mostly shifting animation event timings and changing splash position Removed unused diagonal animations from player animator
4 Years Ago
Increase tree impact damage multiplier from cars (3->5)
5 Years Ago
Hooked up pool gibs
5 Years Ago
New convars for saving and loading a set of gear onto players for cinematics: "inventory.saveLoadout" saves the currently equipped belt and wear inventories into a file "inventory.deployLoadout" applies a saved loadout onto the given player "inventory.deployLoadoutInRange" applies a saved loadout onto all players in a radius
5 Years Ago
Removed double tube gibs Revert gib meshes New protection properties for paddling pool that makes it extremely vulnerable to slash, stab and bullet damage Copied the tube gib fx to the pool
5 Years Ago
Updated pool collider to remove ladder and adjusted ladder volume
5 Years Ago
Add two ramp colliders to the stairs on the pool for smoother movement
5 Years Ago
Move hand splashes
5 Years Ago
Replaced ripple particle with displacement component on board and tube
5 Years Ago
WIP particle hookup for board and tube
5 Years Ago
Remove ForceUpdateTriggers in client side mount/dismount
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Codegen
5 Years Ago
Merge from main
5 Years Ago
Unsaved
5 Years Ago
Reapply physics sync changes Increase prepool amount to 100
5 Years Ago
Merge from prefabattribute
5 Years Ago
Remove a null check in DestroyGib that doesn't seem to be needed anymore
5 Years Ago
Server compile fix
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Remove scriptable objects and associated systems Update overrides
5 Years Ago
Merge from gib_pool
5 Years Ago
Got PrefabAttribute gibbables working on modular vehicles
5 Years Ago
Updated ConstructionSkin to spawn gibs
5 Years Ago
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