userJarryd Campicancel

12,065 Commits over 2,527 Days - 0.20cph!

6 Years Ago
Fixed some incorrect steering logic Removed some debug stuff
6 Years Ago
Set up xmas variant
6 Years Ago
Custom seat prefabs and updated mount positions
6 Years Ago
Dismount if sled ends up in water More drag, speed and turn tweaks
6 Years Ago
Reduce initial velocity when not on snow Dismount if sled flips
6 Years Ago
Remove flyby sounds form snowball gun shots
6 Years Ago
Speed tweaks
6 Years Ago
Icon
6 Years Ago
Increase drag, add some support for slight turning input
6 Years Ago
Fixed a legacy vehicle terrain check bug Fixed pickup/repair
6 Years Ago
Apply some force over time when a player mounts the sled
6 Years Ago
Use zero friction absolute
6 Years Ago
Initial sled setup and material swapping boilerplate
6 Years Ago
Added an allowed binds to NeedsKeyboard component to selectively allow a specific bind to still be polled Push to talk setting should now be respected when using a telephone
6 Years Ago
Merge from main
6 Years Ago
Store camera animations in Assets/CamRecordings
6 Years Ago
Merge from main
6 Years Ago
Added debug.debugcamera_dollyspeed convar
6 Years Ago
Merge from main
6 Years Ago
Fixed some cases where moustache/beard could not be equipped with head gear that used to be valid (riot helmet, wolf headdress and nvg)
6 Years Ago
Merge from main
6 Years Ago
Grammar fix
6 Years Ago
Added a popup game tip to inform player when they are placing a sleeping bag in cooldown range of another sleeping bag
6 Years Ago
Fix compile error
6 Years Ago
Added graphics.dof_focus_lookingat to switch the dof target to what the debug camera is looking at
6 Years Ago
Merge from main
6 Years Ago
Fixed treeDistanceUponFalling not getting set on trees which was causing effects to be run on trees that fall far away from the camera
6 Years Ago
Fixed not being able to equip bone armour with bone helmet
6 Years Ago
demo.stopRecordingCamera should now properly end the recording and allow another recording to begin in that session
6 Years Ago
Fixed playandrecordcamera failing if no params are provided Playandrecordcamera and Playwithrecordedcamera will now only need an animation name if a demo is currently playing
6 Years Ago
Potentially fixed trees not playing falling particles at the correct location (was playing them at world origin)
6 Years Ago
demo.playandrecordcamera can now be used from within a demo once any other recording has finished (eg. finish recording take 1, use command again with a different filename to record take 2) demo.playwithrecordedcamera can now be used from within a demo to switch between recordings for the currently playing demo (eg. switch between take 1, take 2 without having to go back to menu)
6 Years Ago
Update PlatformService from WorkshopIconRender script so that Steam skin queries work when generating icons
6 Years Ago
Merge from voiceprops
6 Years Ago
Merge from main
6 Years Ago
S2P supermarket, gas station, harbor 1 and harbor 2
6 Years Ago
Remove any null entries in the inventory list of the editor tool so switching branches doesn't cause errors because of missing inventories
6 Years Ago
Fixed crate_basic overiszed gibs
6 Years Ago
Embed grid co-ordinate into phone name string instead of appending it when sending directory so it shows correctly in name field on the dialler
6 Years Ago
Added Harbor phone booths
6 Years Ago
Debug.editorselectinrange now works in demos and will use the position of the debug camera for it's origin if it is active
6 Years Ago
Merge from main
6 Years Ago
Merge from growable_rain_merge
6 Years Ago
Reworked rain implementation: standalone plants no longer receive any bonus for rain Planter boxes will now fill up with water if it's raining and they are exposed to the rain
6 Years Ago
Added a small flashing light to deployed telephones while they're ringing
6 Years Ago
Clean up and standardise colliders on deployed phone across client and server
6 Years Ago
Renamed "face lower" wearable slot to mouth Added Eyes wearable slot, assigned summer dlc and twitch drop sunglasses to that slot Update head attire pieces to not allow equipping with mouth slot (so we can't stack moustache protection with other head protection) Update some head pieces to not allow equipping with sunglasses (depends on visual clipping)
6 Years Ago
Moved santa beard back to the face slot to prevent stacking protection
6 Years Ago
Merge from growable_rain_merge
6 Years Ago
Merge from growable_rain