userJarryd Campicancel

13,600 Commits over 2,710 Days - 0.21cph!

5 Years Ago
Added a horizontal gradient to end of sleeping bag scroll view when there are more bags than can fit in Sizing tweaks
5 Years Ago
Added a horizontal gradient to end of sleeping bag scroll view when there are more bags than can fit in Sizing tweaks
5 Years Ago
Interest point drop shadow
5 Years Ago
Interest point drop shadow
5 Years Ago
Hook up new point of interest icons on map + compass
5 Years Ago
Hook up new point of interest icons on map + compass
5 Years Ago
More colour alignment with concepts Fixed cluster button sizing
5 Years Ago
More colour alignment with concepts Fixed cluster button sizing
5 Years Ago
Styling on map cluster icon
5 Years Ago
Styling on map cluster icon
5 Years Ago
Animate life infographic
5 Years Ago
Animate life infographic
5 Years Ago
Prefab all the things
5 Years Ago
Prefab all the things
5 Years Ago
Fixed sleeping bag cluster open/close animation Size tweaks Backup for some future prefabbing
5 Years Ago
Fixed sleeping bag cluster open/close animation Size tweaks Backup for some future prefabbing
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Fixed drum IK hits working in local space of IK target and not local space of instrument Added a hit rotation vector that applies an IK rotation offset when hitting a note
5 Years Ago
Fixed drum IK hits working in local space of IK target and not local space of instrument Added a hit rotation vector that applies an IK rotation offset when hitting a note
5 Years Ago
First pass on new fade in animations
5 Years Ago
First pass on new fade in animations
5 Years Ago
More descriptive tooltips (used the text from the old screen) Show different icons for sleeping bags/beds Fixed respawnType field in respawn options protobuf never being assigned
5 Years Ago
More descriptive tooltips (used the text from the old screen) Show different icons for sleeping bags/beds Fixed respawnType field in respawn options protobuf never being assigned
5 Years Ago
Exposed instrument keybinds in settings
5 Years Ago
Exposed instrument keybinds in settings
5 Years Ago
Exception fixes Exposed a default note to play on Primary and Secondary Fire
5 Years Ago
Exception fixes Exposed a default note to play on Primary and Secondary Fire
5 Years Ago
Client/Server fix
5 Years Ago
Client/Server fix
5 Years Ago
Can now create an arbitrary number of IK positions for an instrument Added an IK target property drawer to help assign targets Added context menu options to add left and right hand IK points Added support for right foot IK control (for drumkit)
5 Years Ago
Can now create an arbitrary number of IK positions for an instrument Added an IK target property drawer to help assign targets Added context menu options to add left and right hand IK points Added support for right foot IK control (for drumkit)
5 Years Ago
Left and Right Hand props can now be used if IK is disabled on the InstrumentKeyController (for cowbell hand setup)
5 Years Ago
Left and Right Hand props can now be used if IK is disabled on the InstrumentKeyController (for cowbell hand setup)
5 Years Ago
Ignore stop note RPC on controlling player
5 Years Ago
Ignore stop note RPC on controlling player
5 Years Ago
Pass RPC into new PlayNoteRPC and StopNoteRPC on Key Controller
5 Years Ago
Pass RPC into new PlayNoteRPC and StopNoteRPC on Key Controller
5 Years Ago
Fix RPCHandler not being assigned
5 Years Ago
Fix RPCHandler not being assigned
5 Years Ago
Moved InstrumentKeyController RPC to InstrumentTool and StaticInstrument Moved InstrumentKeyController components onto the weapon/mountables Added UpdatePlayerModel virtual methods on HeldEntity and BaseMountable to modify IK while an entity is in use (removes an Update call on KeyController) Update all instruments with new components Manifest update Removed some more xml comment blocks
5 Years Ago
Moved InstrumentKeyController RPC to InstrumentTool and StaticInstrument Moved InstrumentKeyController components onto the weapon/mountables Added UpdatePlayerModel virtual methods on HeldEntity and BaseMountable to modify IK while an entity is in use (removes an Update call on KeyController) Update all instruments with new components Manifest update Removed some more xml comment blocks
5 Years Ago
Fixed sleeping bag icons appearing outside of death screen
5 Years Ago
Fixed sleeping bag icons appearing outside of death screen
5 Years Ago
Fixed CLIENT/SERVER compilation
5 Years Ago
Fixed CLIENT/SERVER compilation
5 Years Ago
Hooked up new jerry can guitar
5 Years Ago
Hooked up new jerry can guitar