userJarryd Campicancel

13,708 Commits over 2,466 Days - 0.23cph!

6 Years Ago
Merge from main
6 Years Ago
Save the animation out if stopping mid-demo while using the PlayAndRecordCamera command Fail gracefully if the animation file can't be found when using PlayWithRecordedCamera
6 Years Ago
Fix NRE in when disabling MainCamera
6 Years Ago
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6 Years Ago
Fixed curved text typo
6 Years Ago
Slightly darkened trophy text
6 Years Ago
Fixed being able to stack skull trophies
6 Years Ago
Fixed skull trophy not loading properly on client
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Horses will now continue to eat if their health is below 100% (they used to stop if their stamina was 100%) Capitalised "Examine" in the horse entity menu
6 Years Ago
Being killed by an auto turret will now display "Auto Turret" instead of an empty field in the player box on the death screen
6 Years Ago
Added a slight (0.25s) delay before we start checking for blockages on doors, fixes an animation issue when reverting a door open/close immediately after the player triggers a door open/close
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
Increase icon sizes even more
6 Years Ago
Update item icons Fixed rotation issue on a spike
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Update native plugins
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
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6 Years Ago
First pass on a system to record camera movements and properties to while playing a demo, then playing them back in sync with the demo on subsequent plays Saves to an .anim file so it can be integrated with editor workflows
6 Years Ago
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6 Years Ago
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