13,600 Commits over 2,710 Days - 0.21cph!
Added a horizontal gradient to end of sleeping bag scroll view when there are more bags than can fit in
Sizing tweaks
Added a horizontal gradient to end of sleeping bag scroll view when there are more bags than can fit in
Sizing tweaks
Interest point drop shadow
Interest point drop shadow
Hook up new point of interest icons on map + compass
Hook up new point of interest icons on map + compass
More colour alignment with concepts
Fixed cluster button sizing
More colour alignment with concepts
Fixed cluster button sizing
Styling on map cluster icon
Styling on map cluster icon
Fixed sleeping bag cluster open/close animation
Size tweaks
Backup for some future prefabbing
Fixed sleeping bag cluster open/close animation
Size tweaks
Backup for some future prefabbing
Fixed drum IK hits working in local space of IK target and not local space of instrument
Added a hit rotation vector that applies an IK rotation offset when hitting a note
Fixed drum IK hits working in local space of IK target and not local space of instrument
Added a hit rotation vector that applies an IK rotation offset when hitting a note
First pass on new fade in animations
First pass on new fade in animations
More descriptive tooltips (used the text from the old screen)
Show different icons for sleeping bags/beds
Fixed respawnType field in respawn options protobuf never being assigned
More descriptive tooltips (used the text from the old screen)
Show different icons for sleeping bags/beds
Fixed respawnType field in respawn options protobuf never being assigned
Exposed instrument keybinds in settings
Exposed instrument keybinds in settings
Exception fixes
Exposed a default note to play on Primary and Secondary Fire
Exception fixes
Exposed a default note to play on Primary and Secondary Fire
Can now create an arbitrary number of IK positions for an instrument
Added an IK target property drawer to help assign targets
Added context menu options to add left and right hand IK points
Added support for right foot IK control (for drumkit)
Can now create an arbitrary number of IK positions for an instrument
Added an IK target property drawer to help assign targets
Added context menu options to add left and right hand IK points
Added support for right foot IK control (for drumkit)
Left and Right Hand props can now be used if IK is disabled on the InstrumentKeyController (for cowbell hand setup)
Left and Right Hand props can now be used if IK is disabled on the InstrumentKeyController (for cowbell hand setup)
Ignore stop note RPC on controlling player
Ignore stop note RPC on controlling player
Pass RPC into new PlayNoteRPC and StopNoteRPC on Key Controller
Pass RPC into new PlayNoteRPC and StopNoteRPC on Key Controller
Fix RPCHandler not being assigned
Fix RPCHandler not being assigned
Moved InstrumentKeyController RPC to InstrumentTool and StaticInstrument
Moved InstrumentKeyController components onto the weapon/mountables
Added UpdatePlayerModel virtual methods on HeldEntity and BaseMountable to modify IK while an entity is in use (removes an Update call on KeyController)
Update all instruments with new components
Manifest update
Removed some more xml comment blocks
Moved InstrumentKeyController RPC to InstrumentTool and StaticInstrument
Moved InstrumentKeyController components onto the weapon/mountables
Added UpdatePlayerModel virtual methods on HeldEntity and BaseMountable to modify IK while an entity is in use (removes an Update call on KeyController)
Update all instruments with new components
Manifest update
Removed some more xml comment blocks
Fixed sleeping bag icons appearing outside of death screen
Fixed sleeping bag icons appearing outside of death screen
Fixed CLIENT/SERVER compilation
Fixed CLIENT/SERVER compilation
Hooked up new jerry can guitar
Hooked up new jerry can guitar