12,611 Commits over 2,284 Days - 0.23cph!
Merge IOEntity connection tool
Better undo and redo support, support new prefab workflow, can raycast snap the last moved point by holding V
First pass on a tool to connect IOEntity outputs in the editor
Moved large external gates open sound event slightly further into the animation, start events were early exiting because they were in a transition
Fixes issue
10075
Fix item icon remaining on screen after dragging from an external inventory
Fix for issue:
10078
Hold note instruments now work properly with primary and secondary fires
Added support for assigning an array of notes to an instrument rather than one note pitch shifted
Fixed incorrect itemid on cowbell
Trying out some new types of playable instrument
Includes: Cowbell, Tenor Drums, Trombone and Violin