userJarryd Campicancel

12,781 Commits over 2,315 Days - 0.23cph!

6 Years Ago
Fixed sleeping bag icons appearing outside of death screen
6 Years Ago
Fixed CLIENT/SERVER compilation
6 Years Ago
Hooked up new jerry can guitar
6 Years Ago
Revert acoustic guitar to legacy guitar Set icons to null on instruments that have no icon
6 Years Ago
Fixed sleeping bag clusters not properly forming when there are more than 3 bags
6 Years Ago
Hooked up background assets on sleeping bag cluster Fixed map scaling issues on sleeping bag cluster WIP time lock states
6 Years Ago
New UI assets Hooked up death skull, gradient circle and death marker assets
6 Years Ago
Unsaved changes
6 Years Ago
Cowbell world model + Icon Update guitar with new model + Icon
6 Years Ago
From code review: Move hand props to Key controller to solve sticks being left on player model during pool They get positioned during IK pass and never actually parented to the player
6 Years Ago
From code review: _mounted is now populated on the client and server, and GetMounted() is now a shared method This removes the need for UsingPlayer so that was removed
6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
Fixed icon import settings for new instruments Added an ItemIcon Import settings preset
6 Years Ago
From code review: Reset mountedSpineLookWeight Removed some xml method comments Disable saving on key controller child entities Remove cachedPlayer and SetPlayer() from InstrumentKeyController
6 Years Ago
Made all new map markers scale independent
6 Years Ago
Improved ImagePosToWorldPos calculation
6 Years Ago
Added support for multiple sprites for points of interest (not just colour changes) Most map markers are now pre allocated on the map view, removes most instantiations
6 Years Ago
Icons for Trumpet, Flute, Tambourine, Drum Kit and Bass
6 Years Ago
Trumpet and bass are third person Reparented instrument view point to spine_4 to work with trumpet hold type better
6 Years Ago
Use in-built drop shadow component on info boxes
6 Years Ago
Exposed some sound definition slots for adding and removing map markers
6 Years Ago
Show the source of damage if no player is responsible for a death (falling/hunger/cold/radiation/etc)
6 Years Ago
Assign correct colours to sleeping bag cluster options
6 Years Ago
Merge from main
6 Years Ago
Quick tween for open and closing sleeping bag cluster
6 Years Ago
Show killed by weapon name and icon on game over screen
6 Years Ago
Add attacker distance field to death info, expose on death screen Fixed steam avatar of killer not appearing
6 Years Ago
Merge from main
6 Years Ago
Cleanup
6 Years Ago
Merge from third person held
6 Years Ago
Merge from instruments
6 Years Ago
Slow down the lerp while in third person to reduce jerkiness Reposition the instrument view point a bit
6 Years Ago
Better scroll behaviour on respawn buttons
6 Years Ago
WIP sleeping bag cluster system Detect multiple nearby sleeping bags and merge them into one widget on the death screen
6 Years Ago
Allow some rotation around the locked camera perspective (about 20 degree son both axis) on static instruments
6 Years Ago
Respawn button colours (map and rectangle buttons)
6 Years Ago
First pass layout of new respawn screen Better sleeping bag button processing Update LifeInfographicStat to use TextMeshPro
6 Years Ago
Exposed and lowered IK lerp speed Added some editor handles for easier IK placement
6 Years Ago
Equip drumsticks when using drums
6 Years Ago
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6 Years Ago
Merge latency branch
6 Years Ago
Remove debug stuff
6 Years Ago
Merge from instruments
6 Years Ago
Rework drum kit prefab and build manifests
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Save on an IOEntity if it's been placed by a player (see PlayerPlaced) Use to distinguish between monument entities and player entities
6 Years Ago
WIP support for third person held entities, currently set up on acoustic guitar Added an instrument view point to the player model, still not super happy with this