userJarryd Campicancel

11,928 Commits over 2,496 Days - 0.20cph!

2 Years Ago
Fixed being able to report the same player too often
2 Years Ago
Save T2 and T3 tech trees to generate input and output data, fixes branch cost display not working on those workbenches Fix incorrect cost calculation
2 Years Ago
Change default vehicle hold dismount time to 0.25 (was 0.5) This is saved so any existing staging players will stay at 0.5
2 Years Ago
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2 Years Ago
Fix error when exiting tech tree while holding mouse to unlock tech
2 Years Ago
Better text sizing on repair cost indicator
2 Years Ago
Run NPC walk animation ground traces in a queue to ensure they run together and don't trigger physics syncs
2 Years Ago
Add new ScrollRectDisable component that disables ScrollRects when the cursor isn't visible (they take up some time in LateUpdate, even if the UI is alpha'd out) Added the component to any ScrollRects that are active during gameplay
2 Years Ago
Remove allocations when adding to and running object work queues
2 Years Ago
Fix merge conflicts
2 Years Ago
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2 Years Ago
Fixed total required scrap displaying incorrectly when first opening the tech tree
2 Years Ago
Run ESPPlayerInfo in a work queue
2 Years Ago
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2 Years Ago
Merge from general_qol
2 Years Ago
Tech tree panel layout tweak
2 Years Ago
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2 Years Ago
Fixed missing arrow icon on tool cupboard storage Can right click construction items will to insert them into the tool cupboard
2 Years Ago
Fixed typo on "ent who"
2 Years Ago
Hide repair indicator if the hammer is unequipped while the UI is open
2 Years Ago
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2 Years Ago
Merge from general_qol
2 Years Ago
Better list name when transferring player loot
2 Years Ago
Protocol++
2 Years Ago
Fixed vehicleDismountHoldTime rename from earlier
2 Years Ago
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2 Years Ago
Fixed missing source item field on sam sites, fixes name appearing incorrectly when holding a wire tool
2 Years Ago
Unsaved
2 Years Ago
Rename global.dismountHoldTime to global.vehicleDismountHoldTime Remove global.quickDismount convar, just set global.vehicleDismountHoldTime to 0 to achieve the same thing
2 Years Ago
Fixed research bench panel preventing researching an item once it's been researched
2 Years Ago
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2 Years Ago
Merge compile fix
2 Years Ago
Merge from general_qol