userJarryd Campicancel

12,753 Commits over 2,315 Days - 0.23cph!

2 Years Ago
Optimisations
2 Years Ago
Trespass protection
2 Years Ago
Unsaved
2 Years Ago
Lowered rhib to water level Added a debug root that shows helpers for water height/centre of players view, this can be toggled via the Show Debug Root on the prefab and will always be disabled in builds
2 Years Ago
Client compile fix
2 Years Ago
Don't allow players on the mainland to assign bags to players that are mid-tutorial Don't allow players to reassign sleeping bags if they are in the tutorial Clear all bags that a player is assigned to when starting a tutorial
2 Years Ago
Don't show mission marker on compass or map if no icon is assigned
2 Years Ago
Store tutorial network groups in a more easily accessible and cached list
2 Years Ago
Let unity update the Terrain to mesh dll, stops it complaining Fixed some gizmo rendering warning spam, possibly unity upgrade related
2 Years Ago
Removed some #if UNITY_2021_3_OR_NEWER defines now that we've finally updated
2 Years Ago
Merge from main (to a sub branch for some checks first)
2 Years Ago
Align the kayak over time so it always lines up with the cinematic
2 Years Ago
Unsaved
2 Years Ago
Hooked up cinematic so it runs when the tutorial is finished normally, and not via convars Fixed player respawning on the mainland if they die
2 Years Ago
Properly kill the player instead of deleting the entity
2 Years Ago
Signal setup
2 Years Ago
Update debug.testtutorialcinematic to spawn a kayak and mount the player so it can be used from anywhere on the island Added a test movement
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
Fixed electrical switches not calculating passthrough power correctly when the power is changed via switch on/off inputs
2 Years Ago
Move the top storage adaptor slot on the tool cupboard closer to the center so that the input slot isn't blocked when a TC is placed flush with the wall
2 Years Ago
Merge from main
2 Years Ago
Removed custom modal help UI editor Can now have tutorial modal prompts with less than 3 stages
2 Years Ago
Add button to spawn group to convert all child entities to spawn points, used this to convert the remaining static tutorial prefabs into spawn groups
2 Years Ago
Possible hack to make weather.ocean_scale 0 during tutorial to stop excessive wave heights
2 Years Ago
Unsaved
2 Years Ago
Fixed water pistol viewmodel sometimes not playing it's fire animation Fixed LiquidWeapon class using string based invokes and switched animator string based parameter lookups to hashes
2 Years Ago
List all skins as unique vending machine items
2 Years Ago
Update medium mirror description
2 Years Ago
Made the large, small and standing versions of the mirror skins of the medium mirror Renamed the medium mirror to just "Frontier Mirror"
2 Years Ago
Fixed world items not getting skins applied
2 Years Ago
Hopefully fix "Look rotation viewing vector is zero" log spam due to invalid industrial pipe placement
2 Years Ago
Fixed help widgets not showing images/video
2 Years Ago
Fixed mirrors not working in demos
2 Years Ago
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2 Years Ago
Fix fish trophy remembering incorret animation state when pooled
2 Years Ago
Fixed rocking chair audio not working for non local players
2 Years Ago
Fixed rocking chair skins referencing the wrong item (itemname field needs to reference the base itemname, not the skin itemname) Fixed rocking chair skins with wrong display name tokens (skin name should share same token and english value as the base item) Fixed both rocking chair skins missing their IsRedirectOf field Mark base rocking chair as craftable, mark teal chair as not user craftable (as it's a skin)
2 Years Ago
Faster distance check
2 Years Ago
Alternate turret optimisation - store all turret locations in a grid for easy, performant, scaling access and access that at runtime, bypassing physics entirely Seems at least 2x-5x faster in artificial tests, should scale much better in crowded bases
2 Years Ago
Fix torches in holders continuing to lose condition even after they are extinguished
2 Years Ago
Fixed an extra set of arms appearing during some gestures in the mirror
2 Years Ago
Fixed push animation getting cancelled by movement
2 Years Ago
Remove some GC allocations in PlanarReflectionCamera Fixed renderers disabled via HideInFirstPerson not appearing in mirrors (fixes all entites that use planners, as well as most missing held entities)
2 Years Ago
Fixed player head appearing distorted in mirrors while dancing
2 Years Ago
Switch effect run type to server
2 Years Ago
Bar door grammar fix
2 Years Ago
End tutorial cinematic boilerplate, invoke via debug.testTutorialCinematic, see EndTutorialCinematic.prefab
2 Years Ago
Increase the size of the local bounds passed to skinned renderers on the trophy mount
2 Years Ago
Merge from base_decor_dlc