9,626 Commits over 1,766 Days - 0.23cph!
Merge from more_map_markers
Single tapping ping button will now automatically create an appropriate ping when looking at various entities
Can now remove pings (single tap of ping button)
Shrink pings
Don't update marker label every update
Fixes
Default keybind (mouse3, temp)
Alpha pings down to 0.2 while aiming
Fixed marker input field triggering keybinds
Compile fixes, sync progress
Use diamonds for pings, circles for map markers
Re-export with less busted alpha, add new icons
Colours, duration, radial support
Layering fixes, input fixes
First export of new icons
The output division is now applied before min/max/buffer amounts are calculated, meaning the split amount is based on the maximum amount that can be moved and is then clamped by the max
Prevents Max filters incorrectly slowing down transfer rates
Apply screen settings after switching to safemode
Merge from industrial (stacking improvements)
Merge from industrial/better_stacking2
Merge from baseball_research_fix_2
Cherry pick
77501 to reapply
Enforce cap, add a small animation
Prevent the map hotkey getting spammed into the map marker input field when the field is selected (trims the final character of the input field if it matches the map hotkey until that hotkey is released)
Team map marker support, including compass
Show first three letters of a map marker label on compass
Fixed NRE when inserting an RF item into a dropbox storage
More input handling, only allow one marker to be selected at a time
Input handling, when the text box on the marker edit UI gains focus the map will stay open (since we need keyboard input)
The map will close the next time the player presses the map key
Initial label support, needs input handling
Add "Tools/Find/Find Repair items with 1 cost" debug tool
Mark drone condition as repairable, fixes not being able to repair in repair bench
Fixed tactical gloves and all diving gear not appearing in industrial filter search box