userJarryd Campicancel
branchrust_reboot/maincancel

1,390 Commits over 2,100 Days - 0.03cph!

7 Months Ago
Merge from vm_names_ugc
7 Months Ago
Merge from gesturepack
7 Months Ago
Fixed tutorial placement snapping not working
7 Months Ago
Merge from t1smg
7 Months Ago
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7 Months Ago
Compile fix
7 Months Ago
Merge from gesturepack
7 Months Ago
Merge from gesturepack
7 Months Ago
Merge from Halloween24
7 Months Ago
Merge from vm_names_ugc
7 Months Ago
Merge from spawn_debris_pool_fix
7 Months Ago
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7 Months Ago
Merge from RF_optim/RFManager
7 Months Ago
Merge from fix_barricades_train_tunnels
7 Months Ago
Merge from wearable_down_limit_fix
7 Months Ago
Merge from demo_shot_delete_fix
7 Months Ago
Merge from cui_pr_61
7 Months Ago
S2P radtown to try and eliminate missing materials in middle building (will cause a conflict with save_260, this change should be disregarded when merging)
7 Months Ago
Merge from scrollrect_disable
7 Months Ago
Merge from gesturepack
7 Months Ago
Merge from mission_accept_nre
7 Months Ago
Merge from binocular_uiscale_fix
7 Months Ago
Merge from prefab_replacer_improvements
7 Months Ago
Merge from gesturepack
7 Months Ago
Merge from gesturepack
7 Months Ago
Merge from vm_names_ugc
7 Months Ago
Merge from gesturepack
7 Months Ago
Merge from corrupt_prefab_handling
7 Months Ago
Merge from gesturepack
7 Months Ago
Merge from halloween24
7 Months Ago
Merge from halloween24
7 Months Ago
Merge from halloween24
7 Months Ago
Merge from halloween24
7 Months Ago
Merge from gesturepack
8 Months Ago
Merge from halloween24
8 Months Ago
Merge from elevator_world_deploy_fix
8 Months Ago
Merge from set_local_player_visible
8 Months Ago
Merge from demo_shot_delete_fix
8 Months Ago
Disable underwater blur when using underwater_cinematic convar
8 Months Ago
Rebuild manifest, includes missing cliff rocks
8 Months Ago
Removed some leftover logs
8 Months Ago
Fix blunderbuss hammers flicking back at the end of the reload
8 Months Ago
Fix DPV appearing in crafting menu in tutorial
8 Months Ago
Set legacyDismount to false on chair.invisible.static now that dismount checks always use a capsule check even when an ignore entity isn't provided
8 Months Ago
Fixed positioning on fan mesh on worldmodel Fixed worldmodel missing outline and adjusted collider size
8 Months Ago
Set frontier hatchet to unlock via frontier hazmat
8 Months Ago
Fixed frontier hatchet missing isRedirectOf, spawning in loot pools and being craftable
8 Months Ago
Set up redirect skin for blunderbuss, unlocks via frontier hazmat
8 Months Ago
Update the liquid push targets if we encounter a push target that is no longer valid while moving water around
8 Months Ago
Possible NRE fix in PushLiquidThroughOutputs