userJarryd Campicancel
branchrust_reboot/maincancel

2,144 Commits over 2,649 Days - 0.03cph!

2 Months Ago
Merge from FoundationMeleeLOS_fix
2 Months Ago
Merge from high_external_wallgate_COL
2 Months Ago
Merge from MarketTerminal_Names
2 Months Ago
Merge from AugustLowCraftBuffs
2 Months Ago
Merge from heavy_helmet_audio
2 Months Ago
Merge from dome_fuel_cap
2 Months Ago
Merge from deepsea_terrain_everywhere
2 Months Ago
Merge from deepsea_terrain_everywhere
3 Months Ago
Merge from rentableshop_improvements_aug_26
3 Months Ago
Merge from crude_drain_fix
3 Months Ago
Merge from rendererlod_collapse_improvements
3 Months Ago
Merge from hlod_improvements_aug_26
3 Months Ago
Merge from rendererlod_collapse_improvements
3 Months Ago
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3 Months Ago
Merge from rendererlod_collapse_improvements
3 Months Ago
Merge from hlod_tex_sizes
3 Months Ago
Merge from unused_assets_tool
3 Months Ago
Merge from hide_services
3 Months Ago
Cull the bone hierarchy on the building/boat planner on the server Should remove 17 gameobjects per planner on the server
3 Months Ago
Merge from sprinkler_fixes_aug_26
3 Months Ago
Merge from vm_hand_spawn
3 Months Ago
Merge from vm_hand_spawn Only active on building_planner for testing, other vm's are unchanged
3 Months Ago
Merge from hide_services
3 Months Ago
Merge from boombox_volume_interact
3 Months Ago
Merge from redirect_crafting_fix
3 Months Ago
Merge from CompassShieldViewmodel
3 Months Ago
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3 Months Ago
Merge from sleeper_hardcore_fix
4 Months Ago
Merge from rustnav_draw_fix
4 Months Ago
Merge from bag_favourite
4 Months Ago
Merge from occlusion_culling_nre_fix_2
4 Months Ago
Removed some unused anim events on the wire/hose viewmodel pointing to effects that no longer exist
4 Months Ago
Merge from explosion_fx_script_cleanup
4 Months Ago
Merge from water_catcher_tests
4 Months Ago
Merge from rustnav_draw_fix
4 Months Ago
Merge from debug_npcanimcontroller_alloc
4 Months Ago
Merge from rustnav_draw_fix
4 Months Ago
Merge from vine_tree_nav_fix
4 Months Ago
Merge from poncho_fur_fix (used BDU_Shirt.fbx version from this branch, stomping conflicting version on main)
4 Months Ago
Merge from lootspawn_stack_fix
4 Months Ago
Merge from JulQuickfire_balane1
4 Months Ago
Merge from videoplayer_volume
4 Months Ago
Merge from lunar_masks_wolf_headress
4 Months Ago
Merge from WolfHeaddress_Workbench
4 Months Ago
Merge from sign_build_fix
4 Months Ago
Merge from lootspawn_stack_fix
4 Months Ago
Merge from bag_compass_marker
4 Months Ago
Merge from vm_attachment_swap_fix
4 Months Ago
Update SoftMask static constructor to use unity's TypeCache lookup structure instead of iterating over every type in every assembly Was taking 3.5s every domain reload, now takes 4ms Editor only, still iterates over every assembly in a build (but only on boot)
4 Months Ago
Merge from attachment_fx_fix_2