userJarryd Campicancel
branchrust_reboot/maincancel

1,832 Commits over 2,588 Days - 0.03cph!

2 Months Ago
Merge from apartment_complex_monument/wire_shadow_fix (fixes powerline shadows)
2 Months Ago
Merge from vm_currency_drop_fix
2 Months Ago
Final (for real this time) apartment costs: Small - 25 initial cost, 10 per day Medium - 150 initial cost, 50 per day Large - 350 initial cost, 100 per day
2 Months Ago
Updated initial purchase cost of apartments: Small - 25 Medium - 75 Large - 200
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Subtract 156029, too many shadow issues
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from occlusion_culling_toggle_fix/batch_culling_fixes Fixes MeshCull components not properly disabling when culled by occlusion culling Fixed renderers with Rendererbatch components not being included in the culling system, even if they don't meet the batching reqs (submeshes, r/w, vert count, etc) Can be toggled via graphics.useDetailedRendererBatchCullingCheck for a/b testing (on by default) Our benchmarks show an occasional slight decrease in max frame rate but a moderate increase in low frame rates (slighty lower ceiling ceiling, higher floor) Also includes a speculative fix for an index out of range error some players were experiencing
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from projector_disable
2 Months Ago
Merge from softcore_updates_july_26
2 Months Ago
Merge from spray_scale
2 Months Ago
Merge from apartment_complex_monument
3 Months Ago
Possible EmissionToggle NRE fix
3 Months Ago
Merge from PlayerRigUpdate2
3 Months Ago
Merge from inventoryidle_animfix
3 Months Ago
Merge from softcore_updates_jul_26
3 Months Ago
Merge from aniso_filtering_texture_fix
3 Months Ago
Merge from Fix_odd_deployguides
3 Months Ago
Merge from clan_bugfixes
3 Months Ago
Fix crash when firing weapons - sorry!
3 Months Ago
Merge from PlayerRIgUpdate2
3 Months Ago
Merge from containerioentity_sorting
3 Months Ago
Merge from PlayerRigUpdate2
3 Months Ago
Merge from shield_disconnect_fix
3 Months Ago
Merge from demo_cfg_frame_0
3 Months Ago
Merge from PlayerRigUpdate2
3 Months Ago
Merge from PlayerRigUpdate2 (new upper body controller for vanilla hatchet)
3 Months Ago
Merge from phone_handle_fix
3 Months Ago
Merge from demo_cfg_frame_0
3 Months Ago
Merge from decimal_parse_default_fix
3 Months Ago
Merge from Sunglasses_Clipping_Fix
3 Months Ago
Merge from conditional_hair_lod2s
3 Months Ago
Merge from model_culling_fixes
3 Months Ago
Merge from heavy_plate_legclip_fix
3 Months Ago
Merge from clothing_reskin_pool_fix
3 Months Ago
Merge from PlayerRigUpdate2 (snowmobile/bike reaction layer refactor, no player facing changes)
3 Months Ago
Merge from voice_delay_fix_attempt_2
3 Months Ago
Remove client.SetPlayerSeed convar (duplicate of client.playerseed command)
3 Months Ago
Fixed ladder hatch unlocking on tech tree after learning the elevator blueprint