userJarryd Campicancel
branchrust_reboot/maincancel

1,569 Commits over 2,314 Days - 0.03cph!

6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from tech_editor_improvements (Hardcore specific tech trees + layout fixes for all other tech trees)
6 Months Ago
Add -> TryAdd in BuriedItems
6 Months Ago
Merge from mission_tutorial_reset_fix
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from cinematicEntity_fix
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from fishing_village_a_door_fix
6 Months Ago
Merge from NormalizedTapeUsed_nre
6 Months Ago
Merge from project_generation
6 Months Ago
Merge from digestion_tea_sync
6 Months Ago
Merge from hardore_refresh
6 Months Ago
Merge from animation_update_medical_syringe
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from viewmodel_workshop_fix
6 Months Ago
Merge from lighthouse_ladder_climb_fix
6 Months Ago
Merge from censorship_cubes_alt_look
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Merge from hardcore_refresh
6 Months Ago
Hide another incorrect prefab id error Fixed case senstivity causing editor to think entities are missing from the manifest
6 Months Ago
Don't show manifest info if entity is in a scene
6 Months Ago
Don't show manifest fix options if prefab ID is 0
6 Months Ago
Merge from frontier_external_fixes
6 Months Ago
Merge from workshop_render_fixes
6 Months Ago
Merge from softcore_respawn_fix
6 Months Ago
Merge from manifest_insert_inspector
6 Months Ago
Merge from frontier_external_fixes
6 Months Ago
Merge from multi_wallpaper_block_spray_fix
6 Months Ago
Merge from workshop_render_fixes
6 Months Ago
Merge from gunner_multi_fix
6 Months Ago
Merge from kill_countdown_fix
6 Months Ago
Add Hidden/Rust/Spatial Biome Fog/Shadow Map Downsample and Hidden/Rust/Spatial Biome Fog/Terrain Maps Process to always included shaders (Project Settings -> Graphics)
6 Months Ago
Merge from frontier_external_fixes
7 Months Ago
Merge from teamui_switch_server_fix
7 Months Ago
Merge from scientist_spawners_enabled
7 Months Ago
Merge from vsync_limit_fix
7 Months Ago
Merge from scientist_spawners_enabled_fix
7 Months Ago
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7 Months Ago
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7 Months Ago
Subtract 123921 (was meant for aux2)
7 Months Ago
Merge from vine_syncPos