userJarryd Campicancel
branchrust_reboot/maincancel

1,712 Commits over 2,496 Days - 0.03cph!

53 Days Ago
Don't allow the spraycan to open the reskin menu if the only available skin is the current redirect and the base item is hidden
54 Days Ago
Fixed some spraycan regressions when reskinning redirect items
54 Days Ago
Added all of the barrel skins to StorageAdaptorAllowCollisionGroup
58 Days Ago
"Strip LODS of selected' will no longer delete ObjectMotionVectorFix components
2 Months Ago
Merge from elevator_fixes_apr_26
2 Months Ago
Merge from elevator_fixes_apr_26
2 Months Ago
Merge from ducked_splash_fix
2 Months Ago
Merge from easter_disable_2026
2 Months Ago
Merge from storage_adaptor_prevent_building_fix
2 Months Ago
Merge from ducked_splash_fix
2 Months Ago
Merge from fix_manifest_errors
2 Months Ago
Merge from water_well_B_spawn_fix
2 Months Ago
Merge from whatusesthis_fast_path
2 Months Ago
Merge from broken_glass_col_fix
2 Months Ago
Merge from CrateToolsFX
2 Months Ago
Merge from lumberjackHoodie_Industrial
2 Months Ago
Merge from nighttimeduration
2 Months Ago
Merge from crypt_window_collision_fix
2 Months Ago
Merge from grenade_input_refactor2
2 Months Ago
Cinematic particle mode sets EffectRecycle play mode to looping Don't modify loop state on particle effect
2 Months Ago
Fixed another case where unequipping a mobile phone mid-call would prevent interactions server side
2 Months Ago
Enable Decal layer 0 on atlas_crypt_blend.mat for spray can compatibility
2 Months Ago
Commit changed metas from NukeDistant merge
2 Months Ago
Merge from island_water_volumes
2 Months Ago
Merge from combat_knife_rotation_fix_2
2 Months Ago
Merge from balloon_clump_lod_distances
2 Months Ago
Merge from recycler_ammo_fix
2 Months Ago
Merge from floor_frame_grill_fix
2 Months Ago
Merge from ladder_hatch_sfx_range
2 Months Ago
Merge from xor_typo_fix
2 Months Ago
Merge from new_achievements_apr26
2 Months Ago
Merge from iteration_profiler (unity package to measure compile/domain reloads) Also fixes a web request during every compile in the editor
2 Months Ago
Merge from command_alloc
2 Months Ago
Fixed code locks on cars disappearing (except for the red spheres) after too many code attempts Swapped the red sphere material to an opaque version so we don't get weird depth fighting issues
2 Months Ago
Fix NRE when renaming a demo shot to a name that already exists
2 Months Ago
Fix case where holstering a mobile phone mid call would result in some inputs being ignored
2 Months Ago
Remove log when loading player inventories for the first time
2 Months Ago
Fixed game not starting in editor due to silent errors when disable menu UI is enabled
2 Months Ago
Merge from ugc_screen_blur_fix
2 Months Ago
Merge from vine_descend_fix
3 Months Ago
Subtract 147512, 147798, 147486, 147475 (networkgrid_iterationspeed_changes)
3 Months Ago
Merge from paint_pool_fix2
3 Months Ago
Merge from travelling_vendor_nre_fix
3 Months Ago
Merge from voice_delay_fix
3 Months Ago
Fix new scientists not playing movement animation in demos after the demo was paused
3 Months Ago
Possible Client_OnCassetteInserted NRE while spectating fix
3 Months Ago
Merge from child_dynamic_lods
3 Months Ago
Merge from demo_shot_track_dubbing
3 Months Ago
Merge from demo_shot_track_dubbing
3 Months Ago
Merge from armored_ladder_hatch