1,009 Commits over 1,674 Days - 0.03cph!
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Fix being able to get on the zipline when facing the wrong direction
Fix missing MaxVelocity on client preventing zipline audio from working
Updated native plugins to fix missing ogg encoder error when using a cassette recorder
Merge from powerline_zipline
Merge from official_server_analytics
Debug camera now uses forward/back/left/right input bindings instead of hardcoded WASD
Merge from new_achievements
Fixed edge case where reskinning a snowmobile would sometimes lose it's storage
Added demo.showLocalPlayerNameTag convar (defaults to off, saved)
Show the player who recorded the demo's nametag when in a demo and in debug cam
Merge from spraycan_restore
Merge from mount_instrument_fix
Merge from instrument_disable
debug.debugcamera_target and graphics.dof_focus_target can now be passed a steam ID or username as well the network ID
Closing the inventory will now highlight the currently equipped item on the belt bar if another item was selected while the inventory was open
Set write defaults to false on upper body reload and attack animation states, fixes foot wiggling due to incorrectly populated IK weights during transition
Reset player animator walk values so the player doesn't walk in place in the workshop upload scene
Don't let ESPPlayerInfo entries get stuck in the queue
Don't auto select the held item when opening a loot container
Fixed first person with arms perspective not working with first person spectate
Display state and clip name when using the cinematic_list convar
Should autopopulate in a build but also added a right click DoPrepare menu option on the PlayerModelCinematicList component on the player_model prefab
Fixed item icon select sound playing when opening the inventory with an item equipped
Reapply voice speaker change from yesterday, fixed NRE
Increase the volume and remove the spatialBlend of the local player voice when the player hears their own voice (if loopback is on or a cassette/voicemail recording is taking place)
Merge from repairbench_redirect
Merge from attire_full_inventory_fix
Merge from misc_optimisations2
Fixed case where changing equipment while a gesture is playing could lead to a viewmodel not appearing or appearing without attachments
Merge from keycard_anim_improvement
Merge from midiconvar (relative knob support)
Merge from altlook_clamps
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Don't allow door reskinning if a player cannot open the door due to a lock (as well as TC auth)
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Fixed NRE when opening arctic pack hero ad
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