userJarryd Campicancel
branchrust_reboot/maincancel

1,558 Commits over 2,314 Days - 0.03cph!

4 Years Ago
Merge from spraycan_merge2
4 Years Ago
Possible fix for missing text on pickup notices
4 Years Ago
Added blockRectTransformChange bool to TMPro labels, when true the label will no longer react to RectTransform changes (itself or parent) Enable this on item pickup notices while processing the layout on the vitals UI, as adjusting the position of the parent UI root was triggering a full layout rebuild of all text inside the pickup notices
4 Years Ago
Merge from spraycan_merge2
4 Years Ago
Merge from spraycan_merge2 (NRE fix)
4 Years Ago
Merge from global_broadcast_fix (HABs and helicopters should no longer broadcast globally when they are idle)
4 Years Ago
Merge from spraycan_merge2
4 Years Ago
Merge from spraycan_merge2
4 Years Ago
Potential fix for NRE when respawning after getting killed by a rhib
4 Years Ago
Add "autofocus" option to community UI input fields, will select that input field as soon as the UI is created
4 Years Ago
Add Tools/Scene/Add Parent GameObject editor shortcut
4 Years Ago
Add Tools/Scene/Focus Camera To Main Camera editor shortcut If the dev_cam root is found it uses that for the focus zoom calculation and enables that gameobject
4 Years Ago
Merge from shot_parenting
4 Years Ago
Merge from spraycan_merge2
4 Years Ago
Merge from spraycan_merge2
4 Years Ago
Fixed zipline building blocks not properly calculating on multiple hops Fixed some inconsistencies between client and server building block generation
4 Years Ago
Fixed placeholder New text on blueprint buttons
4 Years Ago
Fixed input field not using an empty string by default
4 Years Ago
Radio update
4 Years Ago
Fix coupling light in cabin auto playing when camera enters range
4 Years Ago
Fixed performance drop when looking at a deployed boom box in a crowded base
4 Years Ago
Rerun train car gib setup
4 Years Ago
Merge from abovegroundtrain_dismount_fix
4 Years Ago
Fixed coupling pfx happening when entering range
4 Years Ago
Tweak particle effects so they are visible form the cabin
4 Years Ago
Add a light in the cabin that blinks briefly when a workcart couples
4 Years Ago
Add some sparks when coupling/uncoupling
4 Years Ago
Don't allow climbing ladders while mounted to an entity, hopefully fixes player briefly intersecting with ladder volume when mounting/dismounting and causing issues
4 Years Ago
Add NavMeshObstacle to base train wagon prefab
4 Years Ago
Codegen (fixes endless night)
4 Years Ago
Added graphics.disableLightLod admin convar, bypasses all distance based light lod calculations so all lights will be no longer be disabled at a distance Doesn't affect quality settings that limit the number of active lights (eg. graphics.shadowlights)
4 Years Ago
Merge from death_screen_improvements
4 Years Ago
Merge from death_screen_improvements
4 Years Ago
Merge from apr_22_optimisations
4 Years Ago
Merge from death_screen_improvements
4 Years Ago
Merge from death_screen_improvements
4 Years Ago
Merge from cui_improvements
4 Years Ago
Cherry pick 70074 for comparison
4 Years Ago
Merge from steam_stats
4 Years Ago
Merge from april_22_optimisations
4 Years Ago
Fixed first person spectating not properly displaying grenade launcher reloads
4 Years Ago
Fixed a bunch of exceptions and rendering issues in the Viewmodel testing scene
4 Years Ago
Increase the max number of teammates that the map can display to 40 (was 16)
4 Years Ago
Stop error when opening a vending machine from the marketplace screen with missing merchandise info (still shows an empty slot, but at least it won't disconnect the client)
4 Years Ago
Fixed NRE when killing a shark with a torpedo
4 Years Ago
Radio updates
4 Years Ago
Fixed 3rd person effects on ice ak appearing while in first person (floating ice cloud)
4 Years Ago
Merge from powerline_zipline
4 Years Ago
Merge from debugcam_lock
4 Years Ago
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