1,320 Commits over 2,070 Days - 0.03cph!
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Fixed some cases where moustache/beard could not be equipped with head gear that used to be valid (riot helmet, wolf headdress and nvg)
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Fixed treeDistanceUponFalling not getting set on trees which was causing effects to be run on trees that fall far away from the camera
Fixed not being able to equip bone armour with bone helmet
Update PlatformService from WorkshopIconRender script so that Steam skin queries work when generating icons
Remove any null entries in the inventory list of the editor tool so switching branches doesn't cause errors because of missing inventories
Fixed crate_basic overiszed gibs
Merge from growable_rain_merge
Merge from growable_rain_merge
Merge from lower_face_wearable
Merge from skin_editor_improvements
Merge from halloween_2020/halloween_2020_patch (skull trophy gib fixes)
Merge from demo_toggle_nvg
Merge from demo_toggle_nvg
Ignore phone and midi client folders in plastic
Fixed phone booth collider getting stripped on server
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Potential NRE fix in PlayerVoiceRecorder
Fixed pickup/put down sfx not working in builds
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Merge from demo_toggle_nvg
Merge from elevator_block (elevator power usage is now 5 all the time, forgot to merge this earlier in the month)
Potential packet flooding fix
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Merge from lefthanded_vms
Tweaked text spacing on the curved skull trophies, should make longer names more visible
Merge from vending_search_improvements
Increase brightness of map view on death screen
Require hammer to pickup beach towel
Increased interaction radius on elevator lift buttons
Update elevator shaft IO socket position, update use distance on lift
Disable inherit velocity on torch smoke particles, seems to be causing the strange smoke movement
Fixed being able place some wall mounted entities on the walls of the elevator
Fix engine stats not appearing when inspecting an engine on a car
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