userJarryd Campicancel
branchrust_reboot/maincancel

1,393 Commits over 2,100 Days - 0.03cph!

5 Years Ago
Merge from voiceprops
5 Years Ago
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5 Years Ago
Merge from voiceprops
5 Years Ago
Merge from demo_toggle_nvg
5 Years Ago
Merge from voiceprops
5 Years Ago
Merge from elevator_block (elevator power usage is now 5 all the time, forgot to merge this earlier in the month)
5 Years Ago
Potential packet flooding fix
5 Years Ago
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5 Years Ago
Merge from voiceprops
5 Years Ago
Merge from lefthanded_vms
5 Years Ago
Tweaked text spacing on the curved skull trophies, should make longer names more visible
5 Years Ago
Merge from vending_search_improvements
5 Years Ago
Merge from voiceprops
5 Years Ago
Merge from voiceprops
5 Years Ago
Merge from voiceprops
5 Years Ago
Increase brightness of map view on death screen
5 Years Ago
Require hammer to pickup beach towel
5 Years Ago
Increased interaction radius on elevator lift buttons
5 Years Ago
Update elevator shaft IO socket position, update use distance on lift
5 Years Ago
Disable inherit velocity on torch smoke particles, seems to be causing the strange smoke movement
5 Years Ago
Fixed being able place some wall mounted entities on the walls of the elevator
5 Years Ago
Fix engine stats not appearing when inspecting an engine on a car
5 Years Ago
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5 Years Ago
Merge from pushbuttonburst
5 Years Ago
Merge from elevator_block
5 Years Ago
Fixed non-normal textures not being able to export from the workshop UI
5 Years Ago
Increased drag (0.05 -> 0.1) and lowered paddle force (1 -> 0.7) when there are two players mounted to a kayak
5 Years Ago
Merge from elevator_block
5 Years Ago
Merge from elevator_block
5 Years Ago
Clamp admintime to 0-23 since a DateTime can't have an hour of 24
5 Years Ago
Enabled pickup on the powered water purifier
5 Years Ago
Clamp admin time to 0-24 (if it's above 0)
5 Years Ago
Fixed gib warning on loot barrels
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge from SecretLabChair
5 Years Ago
Merge from spacesuit
5 Years Ago
Fixed loot barrel gibs not using the correct material
5 Years Ago
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5 Years Ago
Fix kayaks not decaying at the intended rate
5 Years Ago
Put gib override inspector behind a foldout (tied to an EditorPref so it can be toggled off/on project wide and the setting is remembered)
5 Years Ago
Fixed gib scale on RF Broadcaster
5 Years Ago
Moved fillable pool handling (OnPoolDestroyed and WakeUp) to an interface and implemented the same behaviour on Kayak
5 Years Ago
Force show full statement at the end of text animation in conversation, fixes final character not showing
5 Years Ago
Merge from canoe (fixes paddling animations)
5 Years Ago
Fixed upper body animation overrides not being applied on kayak (fixes animation issues when using non-paddle held items)
5 Years Ago
Don't show kayak health info until it's below 75% hp (same behaviour as other boats)
5 Years Ago
Kayaks now decay like boats (slowly decays if unused and outside, won't decay if kept indoors)
5 Years Ago
Removed duplicate decay component on boogie board
5 Years Ago
Paddle is no longer considered hostile