userJarryd Campicancel
branchrust_reboot/maincancel

1,320 Commits over 2,070 Days - 0.03cph!

1 Year Ago
Merge from tc_layout_update
1 Year Ago
Merge from detailed_vehicle_dismount_times
1 Year Ago
Merge from toggle_vending_machines_map
1 Year Ago
Merge from console_window_improvements
1 Year Ago
Merge from dof_exposer_improvements
1 Year Ago
Fixed player potentially getting stuck in the skydiving pose when stuck between two objects and considered non grounded Skydiving animations will now only play if the players velocity is > 10, should also fix some reports of the animation triggerring while climbing ladders Fixed some IK weirdness during parachute deploy animation in third person introduced in 87586
1 Year Ago
Removed the legacy parachute animations in the player controller, they weren't being used but were throwing some warnings on boot Improved hand IK easing on first person parachute, created a new SetParameterCurveAnimatorBehaviour behaviour to set a float parameter over time during an animator state
1 Year Ago
Added vehicles to the parachute pre deploy space checks. Prevents parachutes getting deployed too early when jumping out of the scrap transport helicopter hitting the helicopter and instantly killing the parachute
1 Year Ago
Water level must be at least 5m below the players height before deploying the parachute, fixes jumping with a parachute equipped while standing on an rhib deploying the parachute (which would immediately crash and hurt the player)
1 Year Ago
Merge from dof_exposer_improvements
1 Year Ago
Add missing SeekingServerProjectile component I think this got removed somehow in 87271 and broke homing missiles
1 Year Ago
Merge from parachute
1 Year Ago
Merge from mountinput_fix
1 Year Ago
Merge from parachute
1 Year Ago
SeekerTarget NRE prevention
1 Year Ago
Merge from HomingMissileLauncher
1 Year Ago
Fixed NRE when attempting to inspect or unlock homing missiles (null item in additional unlocks array)
1 Year Ago
Fixed a warning log getting spammed every time a blueprint is selected in the inventory
1 Year Ago
Merge from parachute
1 Year Ago
Merge from parachute
1 Year Ago
Fixed first person spectating not properly hiding the head section of the player model when mounted to a mountable set to First Person with Arms
1 Year Ago
Fixed TimedExplosive throwing a server error if it's missing an explosion effect (occurred when a flare times out)
1 Year Ago
Merge from parachute (fixes, sam site targeting)
1 Year Ago
Merge from parachute
1 Year Ago
Merge from spinner_tugboat_fix (fix bandit camp wheel rotation)
1 Year Ago
Potential fix for sleeping bag options persisting on the map screen when changing server
1 Year Ago
Fixed exception and emoji's failing to load if the emoji gallery was closed and reopened while emoji's were being downloaded from the server Emoji's now download faster (was every 1.5s, now 1s)
1 Year Ago
Fixed emoji's not loading properly on the client if there were more than 4 custom emoji on the server Server emoji's will now load in gradually, 1 emoji per second to avoid hitting the server rate limit
1 Year Ago
Final (hopefully) rich text emoji fix
1 Year Ago
Fixed exception when opening the card game UI for the second time in a session
1 Year Ago
Disabled support for emoji's in usernames, causes various rich text parsing issues Partially fixed some parsing issues when inserting rich text tags into the chat box (they aren't supported, but still)
1 Year Ago
Error wrapping for TextTargetOnOnPreRenderText Disable emojiOwnershipCheck and remove convar (no emoji requires ownership)
1 Year Ago
Fixed not being able to rotate wood storage box
1 Year Ago
Fix emoji fields allowing user controllable rich text
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Merge from horse_idles
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Fix exception when opening the map with a sleeping bag cluster
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Spraycan no longer loses condition when reskinning an entity Remove giveDiverSuitWithItemId convar, wasn't meant to be included
1 Year Ago
Merge from tooltip_cleanup