1,248 Commits over 1,949 Days - 0.03cph!
Merge from parachute (fixes, sam site targeting)
Merge from spinner_tugboat_fix (fix bandit camp wheel rotation)
Potential fix for sleeping bag options persisting on the map screen when changing server
Fixed exception and emoji's failing to load if the emoji gallery was closed and reopened while emoji's were being downloaded from the server
Emoji's now download faster (was every 1.5s, now 1s)
Fixed emoji's not loading properly on the client if there were more than 4 custom emoji on the server
Server emoji's will now load in gradually, 1 emoji per second to avoid hitting the server rate limit
Final (hopefully) rich text emoji fix
Fixed exception when opening the card game UI for the second time in a session
Disabled support for emoji's in usernames, causes various rich text parsing issues
Partially fixed some parsing issues when inserting rich text tags into the chat box (they aren't supported, but still)
Error wrapping for TextTargetOnOnPreRenderText
Disable emojiOwnershipCheck and remove convar (no emoji requires ownership)
Fixed not being able to rotate wood storage box
Fix emoji fields allowing user controllable rich text
Merge from hackweek-chat-emoji
Merge from hackweek-chat-emoji
Merge from hackweek-chat-emoji
Fix exception when opening the map with a sleeping bag cluster
Merge from hackweek-chat-emoji
Merge from hackweek-chat-emoji
Merge from hackweek-chat-emoji
Merge from hackweek-chat-emoji
Merge from hackweek-chat-emoji
Merge from hackweek-chat-emoji
Merge from hackweek-chat-emoji
Merge from hackweek-chat-emoji
Merge from hackweek-chat-emoji
Spraycan no longer loses condition when reskinning an entity
Remove giveDiverSuitWithItemId convar, wasn't meant to be included
Merge from tooltip_cleanup
Fix disabling team leader markers not properly disabling the makers on the compass
Merge from camper_respawn_option_fix
Merge from more_map_markers
Merge from ping_improvements
Merge from industrial_json
Merge from more_map_markers
Merge from building_skins_3
Merge from tooltip_cleanup
Merge from industrial_json
Merge from building_skins_3
Merge from underwater_cinematic
Merge from more_map_markers
Merge from ping_improvements
Merge from more_map_markers
Merge from more_map_markers (better display and management of map markers)
Merge from building_skins_3
inventory.deployloadout and inventory.clearloadout will no longer apply to random players if no player string is provided, they should now always use the player who called the command
Add OverlayNonScaled community UI panel
Added a new community UI parent root: "UnderNonScaled"
Will appear behind the Under layer and will never have any pixel scaling applied
Fixed all player input no longer working if an item was moved while it was selected in the inventory while the splitter input field had keyboard focus
Exposed global.hideinteracttextwhileads convar in the options menu (User Interface > Hide text while in ADS)
▇▊█▆▄ █▍▊▇▋ ▆▄▋▋▉▄▌▌▄▉▄▇▆ ▄▄▉█▅▅▌█ ▊▆▉▇▉▅ ▋▊ ▊▊▌▄▅▇█▆▆ ▌█▌▊ ▌▄▅▄ ▇█ ▆█▄▌██▆ ▉▋ ▅▇▄▍ ▅ ▆█▌▆▆▅▊ ▉▇▅▇ ▋▄▌▋▆█▇▅▊ ▉▅ ▉ ▋█▊▌▋▊▄ ▍▋█▋ ▇█▅▍ ▋▆▋▊▄▍▉ ▊▇▇▋▉▋▍▍▆▊▄