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11,048 Commits over 1,950 Days - 0.24cph!

4 Years Ago
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4 Years Ago
Changes to env.cloudrotation will now apply even if env.cloudmovement is false
4 Years Ago
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4 Years Ago
Compile fix
4 Years Ago
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4 Years Ago
Add env.skyrotation clientside convar for cinematics (admin only)
4 Years Ago
Fixed midi convar knob bindings rounding to one decimal place
4 Years Ago
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4 Years Ago
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4 Years Ago
Improved alt looking head clamps, should look better when alt looking at extreme angles while the body is twisted
4 Years Ago
Merge from hitch_improvements
4 Years Ago
Merge from alt_look_model (third person model updates when alt looking)
4 Years Ago
Tweak clamp amount
4 Years Ago
More escape key handling
4 Years Ago
Various fixes
4 Years Ago
Very WIP new shot ui
4 Years Ago
More UI
4 Years Ago
WIP shot list UI
4 Years Ago
Potential fix for player model not updating based on player alt look angles
4 Years Ago
Unsaved
4 Years Ago
Some cleanup Don't record keyframes if nothing has changed
4 Years Ago
Store rotations as quaternions, more accurate
4 Years Ago
Add support for float keyframe tracks, record fov
4 Years Ago
WIP debug cam saved shot system Added demo.recordShot to record time stamped camera movement into a named file in the demo folder Added demo.playshot to play back a shot in sync with the demo Added demo.autoDebugCam to automatically switch the debug cam when opening a demo
4 Years Ago
Merge from hdrp_backport
4 Years Ago
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4 Years Ago
Potential incorrect material gib fix
4 Years Ago
Reworked process for getting attack input (for selecting a gesture) while a ui that blocks attack input was active Enabled gestures on card table seats Fixed being able to open gestures while inventory or crafting menu was open
4 Years Ago
Lower sort order of card table UI to 30 (was 100)
4 Years Ago
Some basic styling
4 Years Ago
WIP configurable gesture wheel UI
4 Years Ago
Make marker data a ServerComponent Compile fixes
4 Years Ago
Converted TreeMarker Data into a PrefabAttribute, migrated all existing data (swamp trees)
4 Years Ago
Improvements to tree marker generation process: -now works when right clicking trees in assets view (also with multi-select) -improved default arc settings and applied them by default when making new tree markers -improved visualisation of arc settings in scene view -fixed generation issues when tree is offset in prefab
4 Years Ago
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4 Years Ago
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4 Years Ago