userJarryd Campicancel
reporust_rebootcancel

11,048 Commits over 1,950 Days - 0.24cph!

4 Years Ago
Potential OnDisable NRE fix
4 Years Ago
Merge from main
4 Years Ago
Merge from gestures_2
4 Years Ago
Protocol++ again
4 Years Ago
Merge from main
4 Years Ago
Protocol++
4 Years Ago
Fix gestures ending slightly too early if an entity is being held
4 Years Ago
Added basic support for the RandomParameter state machine behaviour to not repeat numbers Enabled the above on the playing cards fidget and fixed it never picking the 4th animation
4 Years Ago
Merge from hideblood
4 Years Ago
Reworked blood hiding, use subclasses to prevent invokes on recycle classes
4 Years Ago
Invoke cleanups
4 Years Ago
Add an editor warning if a gesture is marked as looping and not cancellable
4 Years Ago
Fix compatibility with old gesture binds
4 Years Ago
Fix third person cards showing if player is in first person
4 Years Ago
Show 3rd person card models
4 Years Ago
Merge from main
4 Years Ago
Unsaved
4 Years Ago
Fix chat window in poker UI not respecting show chat option
4 Years Ago
Fixed non bypassed keybinds still working while in poker UI
4 Years Ago
Merge from hideblood
4 Years Ago
Added BloodEffect component flesh entry/exit decals
4 Years Ago
Exposed the gesture signal delay and tweaked it to line up the first and third person animations correctly
4 Years Ago
Disable dance, unsaved clap changes
4 Years Ago
Fixed some places still using old ID's Clean up some invokes Remove old system to hide lights and particles, just move world model a long way away instead of scaling it
4 Years Ago
Code review changes: Cleanup PlayerModel invokes and layer weights in OnDIsable Fix list not getting pooled in context menu Use Rust.Editor.GetObjectId to get gesture ID's, reserialized all of the gesture configs
4 Years Ago
Merge from main
4 Years Ago
Merge from hideblood
4 Years Ago
Fix server compile
4 Years Ago
Merge from main
4 Years Ago
Fix setter
4 Years Ago
Comment
4 Years Ago
Standardise region check
4 Years Ago
Merge from cardgames (show hand result at end of game + bug fixes)
4 Years Ago
Merge from main
4 Years Ago
Client compile fix
4 Years Ago
Fixed voice chat icon not appearing after joining a card game
4 Years Ago
Fixed some keybinds being allowed when text input fields have focus
4 Years Ago
Show translated hand results on player UI widgets at end of game
4 Years Ago
Merge from CardGames (ui fix)
4 Years Ago
Fixed extra player widgets appearing on tables with less than 6 seats
4 Years Ago
Add a loading screen tip for the gesture menu
4 Years Ago
Merge from slots
4 Years Ago
Merge from main
4 Years Ago
Merge from main
4 Years Ago
Use water damage hit impact underlay if ShowBlood is false, ensures players will still know what direction they are being attacked from
4 Years Ago
Disable blood screen overlays when hurt if blood is disabled
4 Years Ago
Language settings
4 Years Ago
Added global.showblood saved convar Added new BloodEffect that has a replacement effect slot that will spawn in place of the blood effect Added BloodEffect component to all blood effects, no replacements are setup so they just don't appear for now
4 Years Ago
Merge from main
4 Years Ago
Placeholder for wave functionality