userJarryd Campicancel
reporust_rebootcancel

11,048 Commits over 1,950 Days - 0.24cph!

4 Years Ago
Merge from main
4 Years Ago
Applied IO line curve calculation fix from main (fixes broken monument lines and massive editor performance drain)
4 Years Ago
Fixed phone booth collider getting stripped on server
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Potential NRE fix in PlayerVoiceRecorder
4 Years Ago
Fixed pickup/put down sfx not working in builds
4 Years Ago
Merge from voiceprops
4 Years Ago
Adjusted phonebooth road offset (was 1.2, now 1.5) to move further away from roadsigns
4 Years Ago
Show incoming call number on the ringing and call in progress UI states
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Merge from voiceprops
4 Years Ago
Remove unused Spawnable component and unused phone booth population convar to prevent phone booth duplication Changed phone booth layer to world
4 Years Ago
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4 Years Ago
Fixed typo in name field tooltip
4 Years Ago
Merge from demo_toggle_nvg
4 Years Ago
Merge from voiceprops
4 Years Ago
Merge from elevator_block (elevator power usage is now 5 all the time, forgot to merge this earlier in the month)
4 Years Ago
Removed some unused RPC's
4 Years Ago
Added a per number censor option for numbers displayed in the directory view. Censored numbers will be stored in the /phone folder in the install and will be cleared with a wipe.
4 Years Ago
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4 Years Ago
Fixed a case where a player disconnecting during a call would be holding the phone receiver when reconnecting (disconnecting should always fully separate the phone from the player)
4 Years Ago
Merge from main
4 Years Ago
Potential packet flooding fix
4 Years Ago
Merge from demo_toggle_nvg
4 Years Ago
Merge from camera_recording
4 Years Ago
Enable recorder and director packages
4 Years Ago
▉▋▊▄▇ ▇██▍▍▄▊▇▉▌▌▊▉.▌▇▊▊▆▉▍▉▉▌▄▇█ ▄▉▆▊▉▅▋▄█ ▇▋▆▆ ▄▇▄▄▋▋ ▆▅▅▌ █▌█▄▄▋▋▉ █▊▉ ▄▅▅▍▆ ▊▌ ▉▇▍▍▇▄▉▊ ▉▉▅▆▅ ▇ ▌▊▋▋▄▅ ▊▆ ▋▋▇▊▋▍▅ ▌▄ (█▅▇ ▉▌▌ ▉▉█▉█▆▆ ▇▅▉▅▆██). ▆▆▉▅▆ ▊▅ ▊▊▇▉█ ▊▉▋▅ ▋-▌▄
4 Years Ago
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4 Years Ago
Merge from voiceprops
4 Years Ago
Added debug.editorSelectInRange to select all entities in a range from the player in the editor for copy+pasting into a scene at edit time
4 Years Ago
Can now use Delete or Backspace to delete numbers in the phone dialler
4 Years Ago
Handset pick up/put down sfx will now play on all clients, not just the local player
4 Years Ago
Tweaked phone handle hand placement
4 Years Ago
Added a tooltip to the name field on the phone dialler to explain that a phone is only public if it has a name
4 Years Ago
Fixed several issues with scrolling UI's in the Contacts and Directory views
4 Years Ago
Potential telephone NRE fix when player dies mid-call
4 Years Ago
Merge from main
4 Years Ago
Merge from lefthanded_vms
4 Years Ago
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4 Years Ago
Add graphics.vm_horizontal_flip convar to flip viewmodels horizontally (for left handed players)
4 Years Ago
Tweaked text spacing on the curved skull trophies, should make longer names more visible
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from vending_search_improvements
4 Years Ago
Fixed using incorrect match percentage when comparing shortname and translated name matches
4 Years Ago
Remove log, add a minor bonus if a text match is found in the description
4 Years Ago
Improved search filtering when adding sell orders to vending machines Filter text now prioritises name matches over descriptions and measures how accurate the match was when ordering results