12,640 Commits over 2,315 Days - 0.23cph!
    
    
    
        
            
            
            
                
                Water pump renderer LOD setup, gibs
Lowered water pump health to 250
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated water pump io slots
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Add AllowInternetStreams convar to disable streams and replace with copyright safe content for streams
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated plumber default inventory config with new items
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed incorrect source item on water pump
 
                
                
                
                
                
             
         
        
            
            
            
                
                Water pump icon, adjust IO socket locations, set up animator
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed fresh water getting pushed into salt water container of water purifier and being deleted
 
                
                
                
                
                
             
         
        
            
            
            
                
                Destroy powered water purifier if ground is missing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed being able to connect a water purifier to itself
Fixed powered water purifier not loading child entity properly
Update manifest
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed pickup/repair on combiner and purifier
Standardised prefab names for water pump and fluid combiner
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Mark WaterPump as a gravity source
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed pickup/repair items on water pump
Increase water storage on pump from 500 -> 2000
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cache MaterialSwap instead of GetComponent every frame in LookAtIOEnt
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set Reserved4 to true if input 3 is enabled on combiner
Revert construction changes that are no longer needed
Various cleanup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reapplied sprinkler prefab changes that were stomped in merge
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed overhang not being fixed when on left of screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Using demo.play to play a demo that was recorded on a different map/seed will now load that map and play the demo
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed Model component not setup properly
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Cleanup, better settings icon
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove port fields from protobuf and associated UI (no longer needed)
Add MaxAudioStreams convar
 
                
                
                
                
                
             
         
        
            
            
            
                
                Match audio clip and stream sample rate
Read stream data until data is fully processed, don't leave some for the next frame
 
                
                
                
                
                
             
         
        
            
            
            
                
                Applied ShufflePlayerSeed fix for corpses to client.playerseed
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed exception when attacking a campfire mounted water purifier
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed an allocation in TooltipContainer.Update
Tooltips will now shift horizontally if they are partially hanging over the side of the screen (noticeable on respawn button)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge the Switch On and Switch Off inputs on the fluid switch to a single Toggle input that will enable the switch when powered and disable the switch when unpowered
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove water purifier proto def, it's no longer needed now that the water storage is a saved entity
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added input/output slots to campfire water purifier
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fix pose exceptions when copy+pasting
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Trying out shoutcast support
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reworked the particle system scrubber to attach to systems so they can be modified after deselecting them and supports editing multiple systems at the same time
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Update SendAdditionalData on FluidSwitch to accurately display inputs for electrical input
 
                
                
                
                
                
             
         
        
            
            
            
                
                Powered water pump now shows correct amount of water output when holding a hose
 
                
                
                
                
                
             
         
        
            
            
            
                
                Expose power consumption on water purifier
 
                
                
                
                
                
             
         
        
            
            
            
                
                Water jug now hold 5000ml instead of 4000ml (in line with water purifier)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enable saving on water purifier output storage (required now that the storage has IO connections)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reapply fix to allow viewing map while in demo (was stomped in merge)
Fixed map fade in/out getting stuck while a demo is paused (wrong timescale)
Don't run map interface input while playing demo
Updated compass to work while playing a demo