userJarryd Campicancel
reporust_rebootcancel

13,116 Commits over 2,376 Days - 0.23cph!

11 Months Ago
Client side clear_bushes command will now call the server side clear_bushes_radius convar as well, passes the debug camera position if it's active Both commands now return how many were deleted Added a clientside clear_trees convar that just calls the server side convar with the debug camera position if it's active
11 Months Ago
Added client.clear_bushes, clears the client only foliage bushes spawned via the decor system. Accepts a radius parameter
11 Months Ago
Merge from main
11 Months Ago
Merge from crafting_update
11 Months Ago
Fixed case where the client would have out of date refrigeration status when dragging items between storage containers
11 Months Ago
Merge from crafting_update
11 Months Ago
Only apply the better genes modifier when planting seeds, not clones (was shuffling clone genetics)
11 Months Ago
Fixed spoiled horse meat incorrect despawn time
11 Months Ago
Wrap OnDestroy in WaterCollision to stop NRE's
11 Months Ago
Chicken names no longer appear if streamer mode is on
11 Months Ago
Fixed fridge not lighting up when powered
11 Months Ago
Added debug.FoodSpoilingInventoryHours convar, applies the given number of hours to all spoilable food in the players inventory
11 Months Ago
Fixed bee grenade vm not working with vm camera
11 Months Ago
Merge from crafting_update
11 Months Ago
Fixed debug.clearPlayerModifiers typo
11 Months Ago
Merge from crafting_update
11 Months Ago
Merge from cookingv2
11 Months Ago
Merge from planter_stacking
11 Months Ago
Fixed NRE when placing small planter on shelves
11 Months Ago
Fixed fridge showing 1 power usage in client
11 Months Ago
Fixed fridge not being lockable
11 Months Ago
Assigned all the spoiled food items the vomit sound when eating
11 Months Ago
FIxed batch rendering
11 Months Ago
Compile fix
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
Merge from crafting_update
11 Months Ago
Updated icon import settings for speargun spear, wellipets hat, beehive, vodka bottle, orchid+clone, rose+clone, sunflower+clone, wheat+clone, honeycomb, super serum, metal detector, burst module, extended mags
11 Months Ago
Spawn vines dynamically
11 Months Ago
Vines now find destinations at server start (like ziplines)
11 Months Ago
Test scene, greybox gameplay prefab setup
11 Months Ago
Manifest
11 Months Ago
Merge from main
11 Months Ago
Merge from hopper
11 Months Ago
Codegen
11 Months Ago
Fixed Hopper attempting and failing repeatedly to stack food items that could not be stacked due to spoiling timers (will also fix logic in industrial system as it shares the same precheck process) Exposed maximum difference (in seconds) that two items with spoil timers can have and still be stackable (server.maxFoodSpoilTimeDiffForItemStack), increased from 60s to 3 minutes to avoid undesired stacking behaviour during long cooking processes
11 Months Ago
Merge from main
11 Months Ago
Merge from crafting_update
11 Months Ago
Merge from cookingv2
11 Months Ago
Fixed tutorial chicken using wrong AI design
11 Months Ago
Change the pie rarities to none, prevents them from appearing in loot (food caches)
11 Months Ago
Merge from crafting_update
11 Months Ago
Hooked up the idle offset on the chicken breathe anim so all chickens don't play their idle in sync
11 Months Ago
Fixed missing chicken attack sfx
11 Months Ago
Fixed NRE when transferring water to a chicken coop while walking away
11 Months Ago
Fixed tutorial chickens dropping eggs
11 Months Ago
Merge from crafting_update
11 Months Ago
Merge from cookingv2
11 Months Ago
Merge from bees
11 Months Ago
Fixed water check Add a kinematic rigidbody to the bee swarm, seems to fix bees not hurting sleeping players as they don't have a rigidbody