userJarryd Campicancel
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12,961 Commits over 2,345 Days - 0.23cph!

10 Months Ago
Merge from cookingv2
10 Months Ago
Chicken default name now pulls from the streamer name list
10 Months Ago
Fixed not being able to place 4 seeds in the new planter of the new plants (orchid, rose, sunflower, wheat)
10 Months Ago
Merge from crafting_update
10 Months Ago
Merge from cookingv2
10 Months Ago
Fixed incorrect LOD materials on the coop Added a field to control whether chickens can eat a food on ItemModConsumable. Valid food items can now only be inserted into the food slot Fixed a few cases of items ending up in the wrong slot when RMB transferring The following foods can be used in the chicken coop (WIP): All berries Apples Bread Grubs Worms Granola Bar Corn Potato Pumpkin Wheat Cake
10 Months Ago
Convert coop to a RendererLOD Remove unused prefab Fixed import settings on hutch mesh collider Can now interact with the whole hutch structuree, not just the bit on the side
10 Months Ago
Merge from coop
10 Months Ago
Fixed chickens snapping to terrain if coop is placed on foundations
10 Months Ago
Fixed not being able to hatch a new chicken if the coop was full and a chicken died Fixed being able to place coop underwater
10 Months Ago
Fixed give water button highlighting if player has selected a container with rad water Limit amount of water in chicken coop to 1,000 Coop no longer drops water when destroyed (should drop anything else stored in it)
10 Months Ago
Replace SavePrefabAsset with SetDirty in AnimalAnimation DoPrepare, fixes errors when opening a prefab with this component Added a RequiredCameraDistanceForSfx on AnimalAnimation, allows us to cull sounds by distance per animal Set to 4m on the chicken coop chickens, should prevent bases being filled with chicken noises if a coop is built inside it
10 Months Ago
Fix ViewmodelLower NRE in workshop submit scene
10 Months Ago
Temporarily wrapped the BaseAnimalNPC error, will print out the offending npc every 10s to stop overwhelming the logs
10 Months Ago
Temp eyes NRE fix
10 Months Ago
Unsaved
10 Months Ago
Merge from triangle_planter
10 Months Ago
Frontier large planter is now a skin of the regular large planter
10 Months Ago
Applied correct prevent building settings to railroad planter
10 Months Ago
Spray can now allows planters to preserve children when reskinning, fixes plants getting destroyed when reskinning Manifest to fix regular triangle planter socket name issues
10 Months Ago
Woops, unsaved
10 Months Ago
Skinnable can now auto fill the name and Item name if the entity provided is a deployable Set up the skinnable for the triangle planter
10 Months Ago
Merge from main
10 Months Ago
Merge from hopper
10 Months Ago
Fixed blood spray fx not working properly Better particle effects fade out
10 Months Ago
Merge from main
10 Months Ago
Merge from io_research_table
10 Months Ago
Merge from hopper
10 Months Ago
Merge from cookingv2
10 Months Ago
Fixed flame positions and prevent building blockers on cooking workbench
10 Months Ago
Merge from chicken_update
10 Months Ago
Fixed sleep animation Fixed chickens not moving again after sleeping
10 Months Ago
Merge from chicken_update
10 Months Ago
Hooked up idle sfx, doesn't look like the chicken had event driven sfx on any other animations
10 Months Ago
First pass on ragdoll for new chicken model
10 Months Ago
Merge from main
10 Months Ago
Converted mixing table and cooking workbench to rendererlods, normalised their cull distance
10 Months Ago
Names
10 Months Ago
Fix server compile error
10 Months Ago
Hook up egg world model and item
10 Months Ago
Merge from cookingv2/coop
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Fixed incorrect stack amounts when harvesting corpses
10 Months Ago
Mark the UI scale option as applyOnMouseUp, fixes UI scale changing as you move the slider
10 Months Ago
Fixed shield staying active when the weapon is holstered
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
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10 Months Ago
Adjusted blood fx, still not 100% working (pooling protobuf related maybe)