userJarryd Campicancel

13,294 Commits over 2,892 Days - 0.19cph!

2 Months Ago
Merge from main
2 Months Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
2 Months Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
2 Months Ago
Fixed exception when reskinning snowmobile
2 Months Ago
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2 Months Ago
Merge from parent
2 Months Ago
Add a branch highlight instead of DDraw, disable cylinder on the vine launch point
2 Months Ago
Update prefab with new model
2 Months Ago
Merge from softcore_update
2 Months Ago
Merge from softcore_update
2 Months Ago
Fix NRE when creating TC and large wood box corpses
2 Months Ago
Merge from softcore_update
2 Months Ago
Merge from softcore_update
2 Months Ago
Added new MeshCombiner menu option Created combined meshes for storage barrels, vanilla tool cupboard, large wooden box gibs, set to mesh cull 100m
2 Months Ago
Merge from softcore_updates/bag_changes
2 Months Ago
Fixed being able to pickup destroyed bags/towels/beds
2 Months Ago
Fixed fridge not retaining half of it's items when destroyed/repaired
2 Months Ago
Merge from parent
2 Months Ago
Merge from softcore_update
2 Months Ago
Merge from softcore_update/bag_changes
2 Months Ago
Added dirt layer to Standard-Cloth shader, towels need it
2 Months Ago
Merge from softcore_update
2 Months Ago
Merge from softcore_update
2 Months Ago
Merge from bag_changes
2 Months Ago
Add dirt layer to all LOD levels of the Standard-Cloth-Specular shader
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Merge from easterinflatablehorse_DLC
2 Months Ago
Fixed character model not updating when switching between multiple versions of the same item with random parts Fixes chicken/horse visual not updating colours when swapping out items
2 Months Ago
Merge from main
2 Months Ago
Merge from softcore_update
2 Months Ago
Merge from bag_changes
2 Months Ago
Can no longer reassign destroyed bags Fixed bag count not updating properly after a bag was destroyed and turned into a corpse If a single use bag is deleted from the map, destroy it entirely rather than leaving it to be claimed
2 Months Ago
Merge from parent
2 Months Ago
Merge from softcore_update
2 Months Ago
Merge from bag_changes
2 Months Ago
Made the new corpses immortal
2 Months Ago
Merge from softcore_update
2 Months Ago
Merge from bag_changes
2 Months Ago
Merge from parent
2 Months Ago
Bed corpse setup
2 Months Ago
Added icons to sleeping bag corpses on the map and respawn screens Pass whether a bag is a corpse in the respawn option data
2 Months Ago
Copy deployer id and bag name to destroyed version Hook up towel corpse
2 Months Ago
Hooked up dirt layer component on sleeping bag corpse, works with skins
2 Months Ago
Merge from clear_bushes_radius
2 Months Ago
Unsaved
2 Months Ago
Merge from clear_bushes_radius
2 Months Ago
Clientside clear_bushes will now also remove foliage with "fern" in it's path. Fixes a few lingering arid ferns not getting deleted when using the command
2 Months Ago
Merge from main
2 Months Ago
Possible NRE fixes for RustEmojiLibrary.Shutdown