userJarryd Campicancel

15,103 Commits over 2,649 Days - 0.24cph!

36 Days Ago
Merge from deep_sea_teleport_fix
36 Days Ago
Possible fix for players being left behind when a boat they are on transfers to/from the deep sea and they were standing too close to a wall Also add null checks when spawning the deep sea so we can spawn a quick, empty deep sea in the editor
36 Days Ago
Animals are now dismounted when the vehicle they are on rolls or ends up submerged
36 Days Ago
Updated sales charts for livestock selling Can now receive random reward that could include Turret, HQM, LGF, Semi rifle, Scrap, Saddles, Rope, Blue cards, Tarps, CCTV, Targeting computer and frags Updated wool chart to match for now, will likely need a further revision
36 Days Ago
Cows now harvest for 30 cloth, 100 leather, 100 bones, 20 beef, 40 fat Sheep now harvest for 10 cloth, 20 leather, 50 bones, 12 mutton, 20 fat + whatever wool they had on them at the time of death
36 Days Ago
Hooked up new animal icons Set all animal avatars to 1024, was 2056
36 Days Ago
Item icons for milk drink interaction
36 Days Ago
S2P ferry terminal, radtown and oil rig
36 Days Ago
Merge from main Had to text merge all the Test fixture/runner merges as semantic merge hates those files for some reason WIll need to S2P some monuments
36 Days Ago
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36 Days Ago
Merge from egg_drop_fix
36 Days Ago
Chicken eggs are now dropped flush with the terrain and with phsyics disabled (if terrain can be found) Possibly fixes eggs sometimes falling through terrain and getting killed by OOB
36 Days Ago
Hooked up mount/dismount animations for cow
36 Days Ago
Fixed cow using croc protection
36 Days Ago
Hooked up temp icons for new pies
36 Days Ago
Added visual food entries for the cooking workbench for the new pies
36 Days Ago
Swapped icon for milk interaction
36 Days Ago
Removed the list of ovenCookingFlagItems from CookingWorkbench, replaced with a new ItemModCookingWorkbench Makes it easier to setup new items and removes a big string comparison client side
37 Days Ago
Swapped the eat sfx for drink on milk
37 Days Ago
Shave two pixels off each category button in the crafting menu, fixes categories overflowing
37 Days Ago
Compile fix
37 Days Ago
Harvesting a sheep will now reward you with the wool that was on it at the time of death Fixed server compilation causing the visible lead mechanic not working in builds
37 Days Ago
Lambs no longer drop dung (syncs them up with calves)
37 Days Ago
Fix sheep not dropping dung
37 Days Ago
Client compile fix
37 Days Ago
New mutton pie with rich version Increases the speed that livestock animals bond to the player, also prevents bulls from charging Regular pie halves time to reach Bonded status (can be led), rich pie reduces takes another 30s off the time it takes to reach bonded
37 Days Ago
New beef pie Increases the maximum amount of food that can be consumed by a player for a duration by +75% (875 calories) More food = more chance to recover when downed, if hunger bar is full after eating a beef pie recovery chance is 75% (calculated after medkit which still guarantees recovery) Also included a rich verison, can go up to 1000 calories and takes recovery chance to 100%
37 Days Ago
Don't show the mount animal prompt if no animal is being led by the player Allow a mounting slot to control which animal type it supports (large/small) Cows no longer fit in the small flatbed, need to use the large flatbed
37 Days Ago
Hooked up mounting animations
37 Days Ago
Merge from oil_rig_pump_delay
37 Days Ago
Added a 15 minute delay to the oil pump mechanic at oil rig Rig timer now runs for 20 minutes + WaterCatcher.OilProductionStartDelay convar (15 minutes)
37 Days Ago
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37 Days Ago
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37 Days Ago
Merge from nms_hlod_fix
37 Days Ago
Fixed NMS HLOD not showing any structures, only rocks This was due to the above ground structures getting culled via a culling volume Added toggle for a CullingVolume to include it's contents in a HLOD Likely broken since Deep Sea, but only visible now as it had recently been rebaked This will cause a long reimport, sorry!
37 Days Ago
Merge from sandbag_gib_fix
37 Days Ago
Fix multi material gibbable not applying skinned materials correctly
37 Days Ago
Fixed all sandbag tiers not showing skins on gibs except for pillbox
38 Days Ago
Add a prevent building volume around the sandbag pillbox
38 Days Ago
New tool to find where a clip is referenced in an animator (Tools/Animation/Find Clip In Animator)
38 Days Ago
Merge from mounting
38 Days Ago
Added a livestock.allowMounting replicated convar to fully disable the system if it gets too spicy
38 Days Ago
Client compile fix
38 Days Ago
Cleanup
38 Days Ago
Unlead and then lead automatically as the sheep mounts/dismounts Hooked up animations
38 Days Ago
Merge from parent
38 Days Ago
Use more bones for the sheep look at
41 Days Ago
Merge from legacy_anim_deletes_oct_2026
41 Days Ago
9 more fbx's deleted - space LR, HC revolver, minigun, blowpipe, blowpipe
41 Days Ago
Added ai.debugMoveDraw - can be used to disable DDraw when using the move/select npc