userJarryd Campicancel

13,139 Commits over 2,861 Days - 0.19cph!

2 Years Ago
Merge from main
2 Years Ago
Fixed some interaction issues when the player dies while the map screen was being held open because of label input
2 Years Ago
Fixed broken map marker on MLRS UI
2 Years Ago
Don't allow pings in hardcore mode Contextual pings will now create the ping at the top of the entity in world space, rather than where the ping raycast hits
2 Years Ago
Renamed demo.hud to demo.ui and made it true by default Demo shot editor will now be enabled by default for all players
2 Years Ago
Merge from more_map_markers
2 Years Ago
Client compile fix
2 Years Ago
Update teleport2marker to work with new marker system: -Will first attempt to read a string argument and match it to the marker name (eg. "teleport2marker home" will teleport to the home marker) -Next attempt will read an integer argument and will go to that marker in the list, list is ordered from oldest to newest (eg."teleport2marker 3" will teleport to 3rd oldest marker) -Last attempt will just cycle through available markers (eg. "teleport2marker" will move to a different marker each time it's run)
2 Years Ago
Show all icons and colours in the edit UI instead of using the cycle buttons
2 Years Ago
Scaled down size of map markers to more closely match existing designs Remove old team leader map marker prefab (we use a single prefab now)
2 Years Ago
Fixed some depth issues for map markers when editing. The marker being actively edited will now always appear in front of any other markers and will return to it's regular depth once the edit is finished
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
Disable rich text in a few places
2 Years Ago
Merge from more_map_markers
2 Years Ago
Protocol++
2 Years Ago
Better marker edit styling
2 Years Ago
Merge from more_map_markers
2 Years Ago
Merge from main
2 Years Ago
Compile fix
2 Years Ago
Single tapping ping button will now automatically create an appropriate ping when looking at various entities
2 Years Ago
More pings
2 Years Ago
Loot icon
2 Years Ago
Can now remove pings (single tap of ping button)
2 Years Ago
Shrink pings Don't update marker label every update Fixes
2 Years Ago
Default keybind (mouse3, temp) Alpha pings down to 0.2 while aiming
2 Years Ago
Fixed marker input field triggering keybinds
2 Years Ago
Compile fixes, sync progress
2 Years Ago
WIP team pings
2 Years Ago
Use diamonds for pings, circles for map markers
2 Years Ago
Re-export with less busted alpha, add new icons
2 Years Ago
Colours, duration, radial support
2 Years Ago
Refactors
2 Years Ago
Drone support
2 Years Ago
Layering fixes, input fixes
2 Years Ago
First export of new icons
2 Years Ago
Merge from main
2 Years Ago
Merge from safemode
2 Years Ago
Compile fix
2 Years Ago
The output division is now applied before min/max/buffer amounts are calculated, meaning the split amount is based on the maximum amount that can be moved and is then clamped by the max Prevents Max filters incorrectly slowing down transfer rates
2 Years Ago
Merge from main
2 Years Ago
Merge from safemode
2 Years Ago
Apply screen settings after switching to safemode
2 Years Ago
Merge from main
2 Years Ago
Merge from industrial (stacking improvements)
2 Years Ago
Merge from industrial/better_stacking2
2 Years Ago
Format changes
2 Years Ago
Cherry pick 79935
2 Years Ago
Merge from main
2 Years Ago
Merge from baseball_research_fix_2