12,640 Commits over 2,315 Days - 0.23cph!
    
    
    
        
            
            
            
                
                Potential fix for marker edit display briefly appearing somewhere else on the screen for a frame after deleting a marker
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add an overlay sprite on top of the colour sprite when picking a colour for shipping container walls
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix index out of range error on a specific spraycan colour
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from more_map_markers (better display and management of map markers)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Can now hold shift while on the industrial filter config UI to copy and paste configs into/from JSON from the system copy buffer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Applied click and hold behaviour to clusters
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reworked into a press and hold button
 
                
                
                
                
                
             
         
        
            
            
            
                
                First pass on a confirmation prompt for deleting sleeping bags on map screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from building_skins_3
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix spray can not being able to colour shipping container blocks
(Don't hard code the skin id, exposed a supports colour change toggle on the BuildingGrade asset)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed points of interest from an old server appearing briefly on the map when connecting to a different server in the same session
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Can now change rf transmitter frequency while in a hostile TC radius
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed gibs not matching colour
Bug fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Apply new construction skin component to all container prefabs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                First pass spray can logic
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Sleeping bag now notifies players involved when ownership changes (so client side bag info is up to date)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Initial implementation of showing respawn options on map screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from hackweek-chat-emoji
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add some padding to the bottom of the emoji picker
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from hackweek-chat-emoji
Protocol++
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Auto complete suggesstions can now be clicked on
 
                
                
                
                
                
             
         
        
            
            
            
                
                WIP popup autocomplete window when typing emoji
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Merge from hackweek-chat-emoji
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reorderable emoji list
Fixed worried incorrect hookup 
Fixed skin tone changes being automatically applied on emoji's with no skin tone options
 
                
                
                
                
                
             
         
        
            
            
            
                
                Simplify emoji creation process, particularly for skin tone variants
Default skin tone is now substituted automatically if the skin code isn't specified in the chat string (":angry: becomes :angry+2: if the default selected skin tone is 2)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add ability to remove emoji ownership check on server in case of performance issues
Removed option for emoji's to use multiple frames (we're not using them anyway)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added LodLevelDisplay editor component, draws debug text on the screen to show the current LOD level of the gameobejct it's attached to
Includes colour and scale options
Added the option to scale the font size on DDraw labels
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added ability to change detonator frequency from inventory (same as pager)
Respects frequency limits and deducts condition to ensure parity with changing menu accessed via the RMB menu
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed pager missing silent options
 
                
                
                
                
                
             
         
        
            
            
            
                
                Calling dof_focus_lookat or dof_focus_target will now set dof_focus_dist to 0
 
                
                
                
                
                
             
         
        
            
            
            
                
                debugcamera_load and autoload now work even if debugcamera_lock is true
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added server convar Voice.ToggleVoiceRangeBoost, takes a player and a state (eg."ToggleVoiceRangeBoost Sam 0")
Added replicated convar Voice.VoiceRangeBoostAmount, any player with range boost toggled will have their voice audio range increased by this amount (clamped between 0 and 200).
This range also increases the range at which players will receive voice network packets around that player