userJarryd Campicancel

12,092 Commits over 2,527 Days - 0.20cph!

5 Years Ago
Respect hitnotify convar
5 Years Ago
Hit marker should now play when the player being spectated gets a headshot
5 Years Ago
Fixed metabolism, team UI, hot, cold, water and directional damage overlays not working in spectator mode Added ClientRPCPlayerSpectatorAware which is the same as ClientRPCPlayer but also sends the rpc to the spectator client
5 Years Ago
Fix MapView NRE
5 Years Ago
Expose bear, boar and chicken population values in admin UI Increased scroll speed of server info and convar lists
5 Years Ago
Update DryWetMidi plugin to fix .net version
5 Years Ago
Fixed incorrect animation event handling while first person spectating
5 Years Ago
Fixed scopes not opening their UI overlay when first person spectating
5 Years Ago
Player icon on map view now faces correct direction when first person spectating
5 Years Ago
Fixed nametag of player being spectated appearing when the spectated player looks down
5 Years Ago
Possible OnViewModeChanged NRE fix
5 Years Ago
Fixed player model appearing distorted when switching to debug cam while first person spectating
5 Years Ago
Fixed camera position lerping when first person spectating a player in a vehicle (still some rotation lerping happening, but not as bad)
5 Years Ago
Improved handling of disconnected/sleeping players
5 Years Ago
Improved fishing rod vm while first person spectating
5 Years Ago
Fixed instrument vm's when first person spectating
5 Years Ago
Fixed boom box and cassette recorder vm errors when first person spectating
5 Years Ago
Skull rock skin can now be recycled (5 stone, same as the rock)
5 Years Ago
Some formatting, comments
5 Years Ago
Fixed exceptions when exiting a demo while in first person
5 Years Ago
Merge from main
5 Years Ago
Skull rock skin worldmodel LOD closer matches rock worldmodel
5 Years Ago
Fixed missing sfx on skull rock skin viewmodel
5 Years Ago
Fix for case where inserting a loaded weapon into an auto turret would sometimes lose the ammo already loaded into it
5 Years Ago
Add missing skull material to skin (not used since it's a redirect skin but this should stop any asserts) Mark skull skin item as hidden so it doesn't appear in the admin item menu
5 Years Ago
Initial overdub UI and some backend work
5 Years Ago
Fix notice area NRE when a player picks up a stackable item in a demo
5 Years Ago
Merge from demoshot
5 Years Ago
Codegen
5 Years Ago
Merge from halloween2021
5 Years Ago
Fixed redirect rock skins not being assigned correctly when respawning
5 Years Ago
Merge from general_qol
5 Years Ago
Stop gimbal locking paintables when they get rotated at some angles Fixed panning in paint UI not working
5 Years Ago
Merge from main
5 Years Ago
Fix undo not updating correctly when changing frame on neon signs Fix undo not updating when first action after opening sign UI is a clear
5 Years Ago
Fixed keybinds still working (gestures, pet wheel) in sign painting UI
5 Years Ago
Merge from halloween2021
5 Years Ago
Fix item name on skull skin Update skins list
5 Years Ago
Merge from general_qol
5 Years Ago
Fixed being able to open the gesture menu while sign painting
5 Years Ago
Fixed neon sign painter UI not allowing voice chat
5 Years Ago
Fixed some scrolling issues on marketplace search widget
5 Years Ago
Fixed clear current frame button not working correctly with undo
5 Years Ago
Merge from general_qol
5 Years Ago
Undoing after changing frame on the neon frame will no longer undo the change on a frame that's no longer visible (it won't do anything)
5 Years Ago
Add visible undo/redo buttons to neon and pumpkin sign painting interfaces
5 Years Ago
Merge from main
5 Years Ago
Fix pumpkin compile errors
5 Years Ago
Merge from general_qol
5 Years Ago
Fixed NRE when editing neon signs