userJarryd Campicancel

13,128 Commits over 2,831 Days - 0.19cph!

4 Years Ago
Don't allow opening gesture menu over crafting/map/inventory/etc
4 Years Ago
Add two new layers to the player animator for all player usable gestures - upper body and full body Upper body uses a new mask that allows torso animation Lerp gesture layer weights in/out to fix popping when ending gesture (since we can't sync idle pose time)
4 Years Ago
Revert friendly anim changes (but keeping loop support)
4 Years Ago
Fixed looping gesture vm not getting end trigger
4 Years Ago
Merge from slots
4 Years Ago
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4 Years Ago
Changing multiplier changes the payout UI on top of the slot machine
4 Years Ago
Show multiplier info in UI
4 Years Ago
Switch slot machine from Standing pose to "Stand Drive" - might fix the strange sitting mount pose that's being seen randomly
4 Years Ago
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4 Years Ago
Added curves and duration control to handle vm's moving on and off screen for gestures
4 Years Ago
Add support for looping/endless gestures, applied to surrender
4 Years Ago
Icons
4 Years Ago
WIP support for changing the bet amount on a slot machine
4 Years Ago
Reapply slots changes (any future slots hotfixes should happen on main and then get merged in to this)
4 Years Ago
Add default bind to open gesture menu
4 Years Ago
Icons, automatically calculate length of animation
4 Years Ago
Don't allow gestures while mounted Added support for gestures that block movement Refactors
4 Years Ago
Boilerplate unlocking support (probably not important right now) Changing held entity cancels gesture Swallow the input if cancelling a gesture by LMB or RMB (fixes firing a gun the following frame after cancelling a gesture, gotta release LMB first) Blocked belt input path if playing a gesture
4 Years Ago
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4 Years Ago
More cancel progress
4 Years Ago
Fixed missing third person friendly, ok and point animations
4 Years Ago
Merge from main
4 Years Ago
Merge from slots
4 Years Ago
Revert last two changes (save/load fix and time after jackpot change from Friday) Reapply save/load fix with old non flag system Will reapply changes after hotfix
4 Years Ago
Reset IsSpinning flag when loading from a save, fixes slot machines not being usable if server is saved while a spin is in process
4 Years Ago
Merge from main
4 Years Ago
Potential fix for falling off back of workcart issue: Check bounds intersect when unparenting (we already do this when parenting) New check is behind a bool so it's only enabled on the workcarts Changed Train Engine shut off logic to check if any players are parented to it rather than checking trigger contents (since a player could now leave the trigger but still be considered parented as it's enclosed in the volume)
4 Years Ago
Add teleport2death convar to go to the last death location
4 Years Ago
When winning a jackpot (anything that shoots confetti) block pulling for 4 seconds
4 Years Ago
Merge from main
4 Years Ago
Merge from item_loss_ui_fix
4 Years Ago
Remove some GetComponents, Cancel the tween when ending
4 Years Ago
Fixed electrical typo in AND, OR and XOR switches
4 Years Ago
Fixed item loss UI notices on vitals not appearing (prefab was disabled) Item loss notices are now pooled
4 Years Ago
Tweaked sprite material on slot payout UI
4 Years Ago
Increase raycast distance when finding elevator connections (150->200), some elevator shafts were so tall that they weren't properly connecting
4 Years Ago
Increased static elevator speed (2.5 -> 3.5) S2P
4 Years Ago
Refactor gesture logic into it's own script and better track progress/start/stop on the server Make id's for all gestures, send those instead of strings
4 Years Ago
Cache all gibbable GetComponents in AttributeSetup, saves time and garbage allocation during gameplay
4 Years Ago
Revert to old item colouring on slot machine loot panel
4 Years Ago
Added a loot panel name for some more scientist corpses
4 Years Ago
Fixed the wildcard entry on the slots payout widget not translating properly
4 Years Ago
Fixed the first slot machine that loads on the client having incorrect material applied to payout sheet
4 Years Ago
Revert ShowPushMenu back to IsStationary
4 Years Ago
Use velocity instead of rigidbody sleep state when allowing pushes on boats
4 Years Ago
Fixed slot machines on staging taking 10 scrap instead of 2 (store spin cost on settings asset instead)
4 Years Ago
Merge from Workcarts
4 Years Ago
Merge from Workcart
4 Years Ago
Merge from save_204