userJarryd Campicancel

11,924 Commits over 2,496 Days - 0.20cph!

4 Years Ago
Lowered view yaw clamp on piano and xylophone and nudged the eye pos back slightly
4 Years Ago
Remove some unused placeholder guitar sfx
4 Years Ago
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4 Years Ago
Testing a guitar deploy fix
4 Years Ago
Remove old note sequences logic Disable autoplay on cowbell and tambourine
4 Years Ago
Fixed some jerry can guitar notes missing animation slots
4 Years Ago
Disabled the default keybinds for the full keyboard input,was stomping regular binds
4 Years Ago
Fixed bass guitar not working in first person
4 Years Ago
Fixed full keyboard mode toggling every time escape is pressed
4 Years Ago
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4 Years Ago
Tweaked piano dismount positions
4 Years Ago
Update default binds and expose binds in options for new full keyboard input mode
4 Years Ago
Don't allow full keyboard input on the tambourine or the cowbell
4 Years Ago
Merge from main
4 Years Ago
Added some instrument tips and a chat notification when entering/exiting full keyboard input mode
4 Years Ago
Guitar alignment stuff
4 Years Ago
Fix flute using the guitar deploy
4 Years Ago
Hooked up tuba vm
4 Years Ago
Added a full keyboard input mode Enabled by default for mounted instruments, can be toggled with Reload on held instruments When this mode is active on a held instrument the player can't move By default binds z-m as well as s,d,f,h,j as sharp notes
4 Years Ago
Acoustic guitar note setup SFX Importer now auto assigns animation slots
4 Years Ago
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4 Years Ago
Fixed note importer not assigning sharp notes properly Added an instrument dropdown for faster assigning
4 Years Ago
Fix jerry can guitar not appearing when switching from a non viewmodel
4 Years Ago
Fix PlayNote NRE if a note is played out of listening range
4 Years Ago
Button tweaks
4 Years Ago
Fixed double deploy sfx on jerry can guitar
4 Years Ago
Compile fix
4 Years Ago
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4 Years Ago
Remove old data
4 Years Ago
Minimum note time
4 Years Ago
WIP moving note data into scriptable objects
4 Years Ago
Crafting category icon
4 Years Ago
Added some options to V_Instrument to filter out notes that we don't have (cowbell has less notes than a trumpet) Hooked up cowbell view model
4 Years Ago
Expose transition duration on InstrumentStateBehaviour
4 Years Ago
Update manifest
4 Years Ago
New Instrument State Behaviour class to simplify making so many note<->note transitions on viewmodel Added a recentlyPlayed bool so hands don't revert to idle and back when rapidly playing the same note
4 Years Ago
Exposed viewmodel bob settings
4 Years Ago
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4 Years Ago
Compile fix
4 Years Ago
Exposed instruments audio slider in options menu
4 Years Ago
Reapply HUD changes
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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