userJarryd Campicancel

12,029 Commits over 2,527 Days - 0.20cph!

6 Years Ago
Increase direction match force (1 > 3)
6 Years Ago
Flip deploy angle of sled so it faces away from player
6 Years Ago
Run player voice through a new audio channel with some distortion (still respects player voice volume setting)
6 Years Ago
Stop snow particles playing automatically, only play them if actually on snow
6 Years Ago
Driving a car into a sled will now destroy the sled
6 Years Ago
Sled can now be placed in snow produced by snow machine and will have appropriate friction
6 Years Ago
Made custom sled seat prefabs with Ik positions for hands
6 Years Ago
Increase turn speed
6 Years Ago
Don't show health bar while riding sled Don't show pickup option while mounted on sled
6 Years Ago
Added some snow chunk fx when moving
6 Years Ago
Set side lean amount to 0 on sled seat Increased bounds height on sled to ensure seat clipping process runs Can only deploy sled on terrain
6 Years Ago
Disable trail fx when not on snow
6 Years Ago
More speed
6 Years Ago
Make initial force last longer if the sled is on a flat surface
6 Years Ago
Fixed some incorrect steering logic Removed some debug stuff
6 Years Ago
Set up xmas variant
6 Years Ago
Custom seat prefabs and updated mount positions
6 Years Ago
Dismount if sled ends up in water More drag, speed and turn tweaks
6 Years Ago
Reduce initial velocity when not on snow Dismount if sled flips
6 Years Ago
Remove flyby sounds form snowball gun shots
6 Years Ago
Speed tweaks
6 Years Ago
Icon
6 Years Ago
Increase drag, add some support for slight turning input
6 Years Ago
Fixed a legacy vehicle terrain check bug Fixed pickup/repair
6 Years Ago
Apply some force over time when a player mounts the sled
6 Years Ago
Use zero friction absolute
6 Years Ago
Initial sled setup and material swapping boilerplate
6 Years Ago
Added an allowed binds to NeedsKeyboard component to selectively allow a specific bind to still be polled Push to talk setting should now be respected when using a telephone
6 Years Ago
Merge from main
6 Years Ago
Store camera animations in Assets/CamRecordings
6 Years Ago
Merge from main
6 Years Ago
Added debug.debugcamera_dollyspeed convar
6 Years Ago
Merge from main
6 Years Ago
Fixed some cases where moustache/beard could not be equipped with head gear that used to be valid (riot helmet, wolf headdress and nvg)
6 Years Ago
Merge from main
6 Years Ago
Grammar fix
6 Years Ago
Added a popup game tip to inform player when they are placing a sleeping bag in cooldown range of another sleeping bag
6 Years Ago
Fix compile error
6 Years Ago
Added graphics.dof_focus_lookingat to switch the dof target to what the debug camera is looking at
6 Years Ago
Merge from main
6 Years Ago
Fixed treeDistanceUponFalling not getting set on trees which was causing effects to be run on trees that fall far away from the camera
6 Years Ago
Fixed not being able to equip bone armour with bone helmet
6 Years Ago
demo.stopRecordingCamera should now properly end the recording and allow another recording to begin in that session
6 Years Ago
Fixed playandrecordcamera failing if no params are provided Playandrecordcamera and Playwithrecordedcamera will now only need an animation name if a demo is currently playing
6 Years Ago
Potentially fixed trees not playing falling particles at the correct location (was playing them at world origin)
6 Years Ago
demo.playandrecordcamera can now be used from within a demo once any other recording has finished (eg. finish recording take 1, use command again with a different filename to record take 2) demo.playwithrecordedcamera can now be used from within a demo to switch between recordings for the currently playing demo (eg. switch between take 1, take 2 without having to go back to menu)
6 Years Ago
Update PlatformService from WorkshopIconRender script so that Steam skin queries work when generating icons
6 Years Ago
Merge from voiceprops
6 Years Ago
Merge from main
6 Years Ago
S2P supermarket, gas station, harbor 1 and harbor 2