userJarryd Campicancel

13,069 Commits over 2,831 Days - 0.19cph!

6 Years Ago
Add OpenBrowserToDLC method for new UI
6 Years Ago
Unsaved
6 Years Ago
Some cleanup Fixed notes still playing when instrument is put away/dismounted
6 Years Ago
Lock interact crosshair to centre of screen in third person
6 Years Ago
Fixed some rotation math issues in the new camera offset
6 Years Ago
Offset camera while in third person and moving based on current movement
6 Years Ago
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6 Years Ago
RustEditor can now scroll Fixed game not starting in editor if the selected inventory override does not exist (like when switching between branches with different inventories)
6 Years Ago
Better marker scaling
6 Years Ago
Better raycast targets on vending machine cluster
6 Years Ago
Fixed death screen not populating properly when loading into a game where the player is dead Client now requests respawn info if dead
6 Years Ago
Shrunk the size of crafting buttons to fit new category (was 37px, now 33px)
6 Years Ago
Lowered piano hand lerp speed Fixed xylophone dismount positions
6 Years Ago
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6 Years Ago
Can expand/shrink vending machine cluster marker like sleeping bags
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
Applied speed changes to the rest of the instruments
6 Years Ago
Exposed crossfade speed, set to 0.05 on tuba
6 Years Ago
Make tuba a hold/looping instrument Better normalized anim target on flute
6 Years Ago
Compile fix
6 Years Ago
Better eye rotation values when in third person
6 Years Ago
Clean out old InstrumentEffect class and prefabs Better note responsiveness on tambourine Fix wrong camera perspective when holding an instrument and using a static instrument
6 Years Ago
Some script reorganisation Fixed default LMB/RMB notes not working on some instruments Fixed cowbell issues Fixed piano IK errors Show hand animation layer on piano Fixed missing albedo on bass guitar material
6 Years Ago
WIP Vending machine cluster marker
6 Years Ago
Merge from main
6 Years Ago
Cleanup Remove old flute sound files
6 Years Ago
Fixed some instrument animations playing on the wrong layer
6 Years Ago
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6 Years Ago
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6 Years Ago
Drum kit animator setup
6 Years Ago
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6 Years Ago
Instrument descriptions
6 Years Ago
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6 Years Ago
Added Fun category to crafting menu Fixed Jerry Can Guitar not appearing in crafting menu
6 Years Ago
Crossfade animation tweaks
6 Years Ago
Playing a new note on an instrument that only supports one note at a time now stops the old note
6 Years Ago
Tuba animator hookup + override
6 Years Ago
Possibly fixed notes not stopping on other clients Fixed picking up Drums/Xylo/Piano adding chair to inventory Fixed exception when setting up a keybind for new instrument binds
6 Years Ago
Xylophone position tweaks Exposed deployable hand animation layer toggle, enabled on drums, disabled on the rest Hooked up DLC app id
6 Years Ago
Fix build compile error
6 Years Ago
Added missing animation slots on Instrument Animator
6 Years Ago
Fixed wrong collider layer and incorrect bounds on piano, xylophone, drum kit Mountable instruments can now be destroyed
6 Years Ago
Clean out some old sound definitions
6 Years Ago
Xylophone audio note positions Piano audio note positions
6 Years Ago
Don't spawn view models for held instruments Added deploy sound defs for all of the new held instruments Added mount sound defs for all the new mountable instruments