userJarryd Campicancel

12,023 Commits over 2,527 Days - 0.20cph!

7 Years Ago
First pass layout of new respawn screen Better sleeping bag button processing Update LifeInfographicStat to use TextMeshPro
7 Years Ago
Exposed and lowered IK lerp speed Added some editor handles for easier IK placement
7 Years Ago
Equip drumsticks when using drums
7 Years Ago
Merge latency branch
7 Years Ago
Remove debug stuff
7 Years Ago
Merge from instruments
7 Years Ago
Rework drum kit prefab and build manifests
7 Years Ago
Save on an IOEntity if it's been placed by a player (see PlayerPlaced) Use to distinguish between monument entities and player entities
7 Years Ago
WIP support for third person held entities, currently set up on acoustic guitar Added an instrument view point to the player model, still not super happy with this
7 Years Ago
Hook up drum kit materials
7 Years Ago
Remove change perspective RPC calls, do everything from client side perspective mountable callbacks
7 Years Ago
Hacky fix for getting stuck in third person after exiting instrument
7 Years Ago
WIP override camera point logic for mountables
7 Years Ago
Revert file storage Revert entity.proto Revert PlayerVoiceSpeaker Some comments to explain stuff
7 Years Ago
Mark some scripts as not being actively developed for code reviews
7 Years Ago
Merge from main
7 Years Ago
Various cleanup
7 Years Ago
Update piano to use RendererLOD
7 Years Ago
Drum IK pass Better hand IK rotation options
7 Years Ago
Piano IK tweaks (again)
7 Years Ago
Merge from main
7 Years Ago
Client/Server fixes Fix instruments not playing notes over network (actually tested!) Fixed IK not working over network
7 Years Ago
Merge from main
7 Years Ago
Temp bass view model
7 Years Ago
Better IK positions on piano
7 Years Ago
Merge from main
7 Years Ago
WIP death screen changes
7 Years Ago
Reworked RMB click detection for point of interest markers Can click on sleeping bag to respawn
7 Years Ago
Add world position of sleeping bag to respawn info Add lock time to sleeping bag icon
7 Years Ago
Abstract the map into two classes: MapInterface and MapView MapView handles displaying map, updating markers, etc MapInterface handles input logic like adding markers Need to do this in order to use map on other UI panels
7 Years Ago
Replace previous death marker when dying
7 Years Ago
Moved piano mount pos and dismount positions to fix not being able to interact
7 Years Ago
WIP sleeping bags on map Don't process RMB clicks if player drags on map
7 Years Ago
Better player getter on static instrument
7 Years Ago
Client/Server fixes
7 Years Ago
Hooked up bass guitar material
7 Years Ago
Some cleanup
7 Years Ago
Refactoring key controller to be a child entity, removes need for duplicated RPC's on InstrumentTool and StaticInstrument
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Better tooltip on death marker
7 Years Ago
Better map to world calculation (still not perfect)
7 Years Ago
Remove map notes by right clicking them RPC cleanup/formatting
7 Years Ago
Map points of interest are colour coded Compass notches are colour coded with map notches Populate max 6 markers on the compass
7 Years Ago
Merge from main
7 Years Ago
Hooked up piano model Fixed IK hand target gizmos not appearing
7 Years Ago
Merge from main
7 Years Ago
Piano model
7 Years Ago
Client/Server compile fixes
7 Years Ago
Mountables can now optionally suppress the hand animation layer Hand rotation IK is now checked and assigned separately from position (so IK can affect position and not rotation)