198,813 Commits over 4,140 Days - 2.00cph!

10 Years Ago
- Asteroid tileset rebuild
10 Years Ago
- Prefab building tool now processes any lights with PrefabLink first, taking the last light as the light prefab to use for the whole tileset (should only be one directional light with a PrefabLink script in a tileset). It then updates the rest of the prefab links in the tile set scene and sets any Room prefabs with a link to the prefab for the light used. - Rebuilt Factory prefabs - Rebuilt Asteroid prefabs
10 Years Ago
- Added the light from the asteroid test scene to the asteroid tileset scene and made it a prefab link
10 Years Ago
- Added RoomType enum to Room - Set factory rooms to Indoor and Asteroid room to Outdoor - Rebuilt tileset prefabs
10 Years Ago
- Added RoomSpawner script to ice room and added a single spawn point so level building doesn't fail for testing
10 Years Ago
+1 lowgrade fuel per craft session
10 Years Ago
removed 5m buffer between tool cupboard placement
10 Years Ago
more durability on m249
10 Years Ago
fixed missing wood world model
10 Years Ago
m249 balance
10 Years Ago
ProjectVersion.txt (we're still on p2)
10 Years Ago
Load all ambient sounds in background, see if that works
10 Years Ago
small, medium, large fly swarms effects.
10 Years Ago
protocol++
10 Years Ago
Owl can now smash
10 Years Ago
Reapplying ambience2
10 Years Ago
Reapplying ambience2
10 Years Ago
WIP berry gathering via Goals
10 Years Ago
Initial cowboy rig WIP
10 Years Ago
pumpjacks removed (for now) jackolantern blueprints removed from library m249 actually uncraftable for real this time
10 Years Ago
Added template facial rig to art database
10 Years Ago
Level Select/Main Menu base textures.
10 Years Ago
Editor crap
10 Years Ago
-undone the last commit
10 Years Ago
FOR FUCK SAKE factory prefab for doorway position/ added room component on asteroid tile
10 Years Ago
Subtracting ambience2 (asset warmup perf test)
10 Years Ago
Subtracting ambience2 (asset warmup perf test)
10 Years Ago
Added sad event music for very sad times
10 Years Ago
FOR FUCK SAKE tile prefab, putting doorway at 0 in Y
10 Years Ago
More tweaks and assets
10 Years Ago
-seasons are now assets (seasonsettings) -zones have biomes, which have min-max temperatures, and seasons -seasons define day/night temperature, in respect to season's min/max with an animation curve -units' Temperature BaseValue constantly lerps towards ambient temperature
10 Years Ago
fire texture size nerf.
10 Years Ago
Created stairs object.
10 Years Ago
footstep splash effect fix (animals and players)
10 Years Ago
new train track pieces military tunnel prefab scene progress
10 Years Ago
added new temple_light_cookie images
10 Years Ago
Sky Dome cloud setting tweak.
10 Years Ago
added new temple_cookie textures
10 Years Ago
- Temp fix for cam background
10 Years Ago
Progress
10 Years Ago
Addons can have dependancies, compile in dependancy order
10 Years Ago
New cloud layer RGBA map
10 Years Ago
Load balancer runs in LateUpdate such that actions from the same frame are processed immediately if possible
10 Years Ago
Stability check always attempts at least 10 times before timing out
10 Years Ago
Savegame loading status message formatting
10 Years Ago
- Entity wander now wanders more frequently :)
10 Years Ago
- EntityWander now rejects any target positions that aren't in it's Entity's parent room
10 Years Ago
- Fixed a height bug with EntityWander
10 Years Ago
Stability warmup performance test
10 Years Ago
Lots are now distributed much better.