248,634 Commits over 3,928 Days - 2.64cph!

10 Years Ago
Resources now use the Resource Dispenser component Fixed gibs not working if the mesh wasn't convex
10 Years Ago
Added command say Added command users Added command banlist Added command banlistex Added command listid
10 Years Ago
Added missing meta file
10 Years Ago
Those get auto-modified by Unity all the time
10 Years Ago
Added status command Added connection.ping Added connection.connectionTime Added connection.GetSecondsConnected()
10 Years Ago
Added ConsoleSystem.RunConfig Ban.cfg now saved/loaded proper Added ConsoleSystem.Arg.GetPlayer( name/ip/steamid ) Added BasePlayer.Find( name/ip/steamid ) Added kick command Added ban command Added banid command
10 Years Ago
Server errors and asserts
11 Years Ago
Added a more readable font for the FPS graph
11 Years Ago
Banlist, load
11 Years Ago
Null Ref fix n TransformMontitor
11 Years Ago
improved the barking / howling animation.. added a death animation for the wolf.
11 Years Ago
Fixed test level having two sky domes (wut)
11 Years Ago
Remove corpses after 6 hours
11 Years Ago
Fixed missing alphas on ground textures.
11 Years Ago
Can now die from starving Can now die from drowning Can now die from thirst Can now die from freezing Can now die from bleeding
11 Years Ago
Post-merge fixes
11 Years Ago
Time of Day update to 2.1.0 prerelease 4 Moved custom space texture out of the third party folder Added true HDR tonemapping (this needs tweaking, but let's give it a try)
11 Years Ago
Can harvest human meat + bones Can harvest wolf meat + bones Added ResourceDispenser class Added custom editor property draw for item id's
11 Years Ago
Fixed server assert
11 Years Ago
Wood burns at a decent rate, updates loot UI appropriately
11 Years Ago
Added cave carving support to terrain
11 Years Ago
Fixed broken shader on Damage Indicator
11 Years Ago
Fixed fuckup in TransformMonitor which caused the server to stop running Fixed infinite loop when dragging items into themselves
bot
11 Years Ago
Windows Build 65
11 Years Ago
GitHub sync for 29.06.2014
11 Years Ago
New starfield
11 Years Ago
New starfield
11 Years Ago
Merged
11 Years Ago
wolf bark and flinching animations; tweaked the howl / idle animations
11 Years Ago
commiting batch 3 of re-exported anims on new rig
11 Years Ago
Fixed campfire import scale Changed how item models are loaded (this will temp break a lot of stuff) Implemented Bill's campfire effects Added LightEx - for animating lights
11 Years Ago
More scene tweaks
11 Years Ago
Fixed players growling
11 Years Ago
Added RCon
11 Years Ago
Cave scene updates, bats.
11 Years Ago
Fixed tabs vs. spaces
11 Years Ago
Added lerp visualization Tweaked lerp, update rates
11 Years Ago
Added missing meta files
11 Years Ago
Added toggle for soft particles to custom particle shader
11 Years Ago
protocol++
11 Years Ago
Removed debug output
11 Years Ago
Can switch between players in spectate mode (jump and duck) Fixed server error when players die
11 Years Ago
Steam Client -> clientside only
11 Years Ago
Getting the build number from Steam doesn't actually work. Hopefully @steam_games will fix it some day and this'll work.
11 Years Ago
Lots of random scene stuff.
bot
11 Years Ago
OSX Build 80
bot
11 Years Ago
Windows Build 64
11 Years Ago
Added gui.InternalKeyTyped(code) Added safeguards for all gui.Internal* functions
11 Years Ago
Tundra beach scene progress
11 Years Ago
Scene tweaks