3,485 Commits over 1,371 Days - 0.11cph!
Moved more core assets to asset party
Fixed broken collision on https://asset.party/rust/rustwaterdrum
Rust vehicle parts
oil drum explosive meta
Move Rust vehicle parts to asset party
https://asset.party/rust
Cleaned up template vmap (removed missing models)
_c's
Additional blend layers for grass dirt blend and asphalt blend
Small flower models
Stone tile brick materials
Allow drag and drop for skybox materials.
Creates a env_sky, Materials must be tagged with "sky" or "skybox"
Use attachment for upgrade panel
Assets to be uploaded from core
Tweaked floor tile blends
Fixed Rust text zfighting on shipping containers
Moved Rust content to asset party
https://asset.party/rust/rustassets
Manhole cover
Dirty glass
Update content map
Moved glass to asset party
https://asset.party/facepunch/sboxassets
Majority of Rust content (Still needs uploading)
Leaf sprite
Oak tree textures
Leaves falling particle
_cs
Updated stone cladding hs
herringbone brick blend 2
Moved Square to sboxgame/Square
Nature models from core + use foliage animation
https://files.facepunch.com/louie/1b2211b1/sbox_0046.mp4
Move nature models to asset party
Updated Square building + asset party upload
Moved more models to asset party
https://asset.party/facepunch/sboxassets
https://asset.party/facepunch/citizenassets
Flashing zebra crossing light
Moved roof trim and metal trim to asset party
https://asset.party/facepunch/sboxassets
To Let signage
meta files
Pavement blends
tweaked cardboard box materials
Push all compiled apart from vtex
Updated shaders (Thanks alex!)
Moved more core assets to asset party
https://asset.party/facepunch/sboxassets
Updated avatar menu map